2Moons Magic Field of Crevice
Posted on 2008-04-21 by adminNo comments
Requirements:
Required Level: 90+
Required Dil: 166,666 dil per run
Required Gear: Curse Gear for Round 10 (65%-75% curse resistance)
Objective:
There are 10 rounds in python dungeon. Each round you must kill monsters and try to keep the number of monsters in the dungeon below 50 until the round cleared. Once the monster’s count reached 30-35-40-45 you will be warned, and when it reached 50 you will fail.
Information About Python Dungeon
To enter you must be least lvl 90. Python Castle is at the south-west corner of the map, and Python Dungeon is the white dot on the map near the bottom. Python Dungeon has 4 levels/ranks.From hardest to least amount of difficulty it is Abyss,A,B, and C. The reason why it is more difficult is not that the lvl of the monsters change but that the spawn rate of the monsters increases.
The following is a list of the amount of times in the dungeon.
A – 35 minutes
B – 45 minutes
C – 55 minutes
Magic Field of Crevice Dungeon Party
For the python dungeon you need a 6 members party. The reason for this is that you will pay less dil and you will have higher dps, or damage per second to avoid fail.The following is a list of how much you should pay according to the number of party members:
solo – 1 million dil
2 party member – 500,000 dil
3 party member – 333,333 dil
4 party member – 250,000 dil
5 party member – 200,000 dil
6 party member – 166,666 dil
Forming a Party
When forming a party you should make sure you have the right classes in the party. About everyone skips C runs and moves on to B runs because C runs take extremely long and are completely boring.
So in a B run you would need a good amount of dps. There are many combinations you can have to complete this dungeon. I would recommend to have at least 1 hunter or mage, segnale is highly recommend to have in a party. 1 segnale is all you need or 2 for better result.
In A runs it is all about knockbacks. In A runs dps isn’t much of a problem.
In A run you require alot more knockbacks than a B run because the monsters spawn. If you don’t knockback the monsters that means they will have a chance to attack you. The monsters will then knockback you which will interrupt your skill. The monsters will constantly damage you and you will die. I recommend 2 hunters/mages(combination of both are great) at the least and a segnale.
Classes’ Jobs in Python Dungeon
Azure Knight -Azure Knights provide damage and knockbacks in dungeons.They also are for tanking monsters.
Bagi Warrior -Bagi Warriors tank monsters just like Azure Knights and provide damage. When parties merge they are sometimes used for pushing monsters into the aoes.
Summoner -Summoners provide damage. Summoners vary.Some do more damage than others and some do less damage than others.
Incar Magicians -Incar Magicians provide a high amount of Mdps and knockbacks. Incar can also tank monsters.
Segita Hunters -Segita Hunters provide a high amount of dps and knockbacks just like Incar Magicians.(from what I have seen segita hunters do more damage than incar magicians, but they can’t tank monsters.They probably can tank a little bit if they are pure heal though.)
Segnales -Segnales provide knockbacks from curse field and heals the party. They can quickly find dungeon parties and can get into A dungeon parties at level 90.
Walkthrough
First you will find a party. Then you will enter the dungeon and drop your dil when it has loaded. To start the round you talk to Regina.(only one person has to talk) It will then say Round 1 Start at the top of your screen.
Round 1: The segnale drops a curse field on the statue in the middle or in the yellow flatform while the other member stay in blue flatform and wait until the next round.
Round 2: All in blue flatform. Aoe the monsters that spawn.
Round 3(B/C): The party will be split into 3-3. if there is only 1 seg he/she will belong to white team because in white flatform the monster use magic damage which hurt more than the monster in red can do, teams will merge in the middle before the round start, segnale must put buffs to all members before the round start and put FH to red team. (if there is mage in party he/she must stay in red team even though he/she belongs to a DD because monster in white flatform has a magic resistance)
Round 4-5(B/C): before the round start the party must meet again in middle for the segnale’s buff then back to the same flatform
Round 6-9(B/C): the party will merge in red flatform and do aoe. on this round the treasure box spawn every after the round, any of the member must open the box before the round end or the box will suddenly dissapear. the loot should be random all the time.
Round 10(B/C): This is the time to wear you’re curse gear. when you cleared round 10, 2 treasure box will be spawn, get all the drops and talk to Regina to leave. When you leave you will get magic stone pieces.
Round 3-10(A): The party will be split into 3-3. The party required to have 2 Segnale, a good party includes 2healer, 2 DD or damage dealer, and 2 tanker as a frontliner, on round 6-10 a treasure box will be spawn every after the round, any of the member must open the box before the round end or the box will suddenly dissapear. in DP-A 1 box contains 2 item, the loot should be like this 6-8 random then 9-10 sequential. when you cleared round 10, 2 treasure box will be spawn, get all the drops and talk to Regina to leave. When you leave you will get magic stone pieces.
A -4 magic stone pieces
B -2 magic stone pieces
C -1 magic stone pieces
Items From Treasure Boxes
Magic Field of Crevice A
(item and dil per Box)
Round 10 – Copper/Silver Argates, 5% damage Gems, Medial+25, Critical Bijou,
Round 6 to 9 – Guard/BlockBijou, Pyramid+40,
9% Resistance Gems, Rhombus+52, Medial+21, +43 & 47 Elemental Damage Gems
Magic Field of Crevice B/C
Round 10 – Copper/Silver Argates, Medial+25
Round 6 to 9 – Guard/Block Bijou, 9% Resistance Gems, Rhombus+48, Pyramid+40, Medial+21, +43 & 47 Elemental Damage Gems
Tips on Python Dungeon
-Aoe whenever you can
-Stay close to the wall if you’re a DD(Damage Dealer)
-Fast heal everyone before start of round(if you are segnale) and whenever it runs out(to see your party’s current buffs click the + button at the top of the party list)
-Don’t destroy the statue!(it could stop the time limit,or stop spawning monsters for 10 seconds,etc.) In python dungeon the round sometimes glitches where when all of the monsters are killed it won’t say Round Clear. Then you have to kill the statue. Hopefully it spawns some monsters to kill. If you kill the monsters and the round still doesn’t clear you’re out of luck.
you will fail but will continue to the next round.
-Don’t message people when the round has started!You should be aoeing anyways.
-Aoe close to the wall or on the platform so that monsters don’t stack up far away from all the aoes.
-When you want to get a party you could either form your own party and invite people, or you could look for a party. When looking for a party you say “looking for dungeon party (level of dungeon)” or LFDP for short. (Ex. LFDP A/B)
Since this is only Round 1. segnale will do the job…
others go blue and wait till round 2.. in round 1 mobs come out in yellow platform so the segnale’s CF will takecare all of it.
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