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2Moons: Bad Moon Rising Full Review

Posted on 2009-01-03 by adminNo comments


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Credits to Kenny Mallari

In a seemingly never-ending realm of free MMORPGs currently on the market, gamers today have  so many choices on what games they decide to play. 2Moons: Bad Moon Rising, also known as ‘Dekaron’ in Asia and Europe, tries to sell itself as an “extreme action” game. The game, developed by GameHi, is geared to hack and slash its way with what would likely be one of the most violent MMORPGs to date, with the exception of Requiem.

Once every 2Moons
Like most MMOs, 2Moons begins with a plot taking you to the core reason of your presence in-game. Dating back to a thousand years ago in a world called Haran, an exiled king released the demon Abaddon from within a demonic gate when the two moons of the planet aligned. The exiled king failed in his attempt to control the demon, sending the man to his demise. The demon and his minions, the Pitborn, ravaged Haran. It was until Trieste, a godchild, gathered forces to resist the monstrosities. However, the forces of Haran were too few to fight back the evil. Trieste left in secret, sealing the gate from where Abaddon spawned. The demon returned to the abyss, and the Pitborn fell, all at the price of Trieste’s life. Centuries have passed; the seal from the gate is slowly breaking apart. The Pitborn are once again despoiling Haran. It is said that Trieste shall return, but until then, it is up to the children of Trieste to defend the land.

Story-wise, the premise of 2Moons is not that compelling. It has the typical “return-of-evil” plot device that we commonly see in fantasy movie sequels. Unfortunately, the game rarely lets you feel the immediacy of the plot, as quests feel a bit dull and the game’s story just feels left out of the game.

Your life in Haran is spent most of the time grinding and being extremely cautious of any other player within range. The game has a handful of quests that will help you reap exp and desirable rewards, although they scattered unevenly through levels, forcing players to grind away until the next available quest comes. NPCs take delight in ordering you to kill a certain number of monsters, pick up some items by killing monsters, or talking to other NPCs. It’s the same quest formula you find in every other MMORPG. Despite the simple formula, there lies confusion. Quest markers hover above all the NPCs having quests, only to find out its unavailability due to the level requirement. This is heavily compensated by a quest notice window, updating you of the current available quests and the NPC location.

Under the moonlight
2Moons’ gritty gameplay breathes life into the simplistic story line with an action-heavy focus, evoking a stale excitement as a child of Trieste. The features in the game are the usual staples in every other MMORPG. There are 6 job classes to choose from, all having different builds and a unique set of skills. Skill are gained by purchasing skill books from job masters; but they can even be looted from monsters on rare occasions.  Leveling is pretty generic, you gain a single skill point each level a handful of stat points that you can use to build your character. Your character also gains additional bonuses from items, weapons and armor. Most of the equipment in the game will have stat, job or level requirements, usually compelling players to follow a strict stat build lest they want to miss out on perfectly good armaments. Other features include an easily-manageable party system and guild formation. Again, these are usual key features we see in most MMOs as well, making 2Moons a straightforward game.

In an attempt to reel in a certain feel of complexity, the game has added a few more touches to gameplay. 2Moons has a refining and socketing system for weapons and armors. Refining uses certain materials to fortify an item, typically the same upgrading system we see in most MMOs. Socketing, on the other hand, allows players to insert gems onto a socketed item to further enhance its ability or effectiveness in battle. A unique touch to this system is the option to create sockets on a certain item on a certain probability. With this socket system combined with the refining system, any weapon or armor can be upgraded well beyond its base stats. Despite the nature of these two features, the game still feels pretty dull.

If you think the game is heavy on the violent side, perhaps the game’s other features can relax you. Almost reminiscent of the Breath of Fire III (Playstation 1 game made by Capcom), 2Moons presents a fishing mini-game, where players are given the chance to sidetrack leisurely. There are designated fishing spots (note that not all bodies of water are viable spots) to search for your sea prey. Once caught, your objective is to deplete the fish’s HP for a successful catch. This is a thankful welcome for starting players wanting to earn a little more money aside from loots and quest rewards. As you level up,The money earned from fishing will become  worthless, questing and grinding will become a more effective way to gain wealth. Other small features include the pet and mount system; Pets can provide help during intense battles, while mounts enable you to travel across maps faster.

Dark side of the moon
2Moon’s PvP system is where the game shines the brightest; 2Moons throws you right into the heat of action. The game has an open PvP feature, wherein numerous maps can turn into a free-for-all battle royale. Not only do you have to defend yourself from incoming mobs, but also from other players capable of stabbing you behind your back. Player-killing has its penalties, but is still an interesting feature as it adds a sense of danger to the  game. For those who wish to avoid  PK related penalties, you can send duel invitations and end your mettle against someone even inn safe zones. 2Moons also included a “shield” system applicable only during PvP combat. This shield corresponds to a certain bar in the character window, providing added protection for players. This is especially helpful in preventing the quick killing of low-level players, allowing them to escape from combat. For massive scale battles, participation in sieges is the way to go. The winning guild becomes the “absolute ruler” of the land until the next siege event. The game, however, makes it so you have to rich enough to participate, making dominant guild the only participants in this event. There’s also an option to watch siege events without the hassles of combat, which is definitely an interesting feature; especially if the siege event is taking place between two competitive guilds.

To fully enjoy the game, 2Moons has kept controls flexible for players. The game offers WASD and mouse movement, with two different control schemes depending on the immediacy of attacking. This option helps long-range players prepare skills and prevent accidental casting. Thankfully, response of the game is solid and smooth, although queuing of skills may have delays. Keyboard shortcuts are easy to familiarize and master, as well. However, new players might have difficulty learning since the in-game tutorial is nothing but a chunk of text coming from one single NPC. The same content can be seen in the help window too.

Faces of the Moon
When it comes to graphics and sounds, 2Moons strives to deliver an amazing detail of the filth-infested Haran. Leaves and grass sway in the wind with an almost-lifelike grace, and every man-made structure appears to be built piece by piece. Weather effects add to the dark ambiance of the game. Armor and weapon appearances shine with great detail and luster. The music matches every mood of a certain area, from fishing to shopping in the market. Ambient sounds loop almost randomly, giving a more natural feel. Skill effects are rich in colorful animations and definitely light up your screen in awesome splendor. Even monsters have huge variations, having infrequent repaints or remodels. Sadly, the NPC looks were neglected, having models recycled or repainted in different areas around Haran. 2Moons also removed character customizations entirely, making each class gender-locked and appearance-stiff.

Bad Moon Rising?
As said earlier, 2Moons can be summed up to one word: simple. The game’s greatest forte is its intense PvP action. This compensates for the simplified MMORPG staples included in the game. Dark, yet opulent, environments and a strong combat theme polishes this game into a gem. But its polish might not be enough to outshine other strong competitors. PvP lovers will definitely enjoy 2Moons, delivering them directly into the heat of the battle. Then again, many would opt to play Rohan: Blood Feud instead. This game is an alternative, at best.

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2Moons Review by Zanpakutou

Posted on 2008-10-02 by adminNo comments


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2Moons (also known as Dekaron) is an MMORPG published by Acclaim a while back. It is a very action oriented game that focuses on violence and obscenity. NPCs in quests use profanity every now and then and monsters may spill pints of blood with each attack. Each of the classes have a bit of a unique playing style to them. The slogan for 2Moons is “No mercy for the weak, no pity for the dying, no tears for the slain”.

Story:
N/A – Pretty much all you have is the lore on the website to go on. Its more or less kill this kill that like all MMOs out there. The game focuses a LOT more on killing and violence.

Graphics:
The graphics of the game are fairly dated. Its not bad, but its nothing spectacular either. The game has a very dark atmosphere and many of the areas look like places you would see in a horror movie. Much of the graphics causes the game to feel the same throughout. Dark city to dark hillside to dark forest to dark cave. One dark area to another. All the characters pretty much look the same as well. If you are this class and this level, you will be wearing this armor. Customization during character creation is very limited as well. Expect to see numerous clones running around.

Gameplay:
Gameplay is pretty good but at the same time horribly unbalanced. This is a good opportunity about how the game’s slogan easily summarizes the overall gameplay. “No mercy for the weak”, people camp certain mobs and some PK you on sight so tough luck. “No pity for the dying”, dying is your own fault and no one else’s. Potion spamming will prevent you from dying so no need to why do you need a healer when you can easily heal yourself. “No tears for the slain” emphasizes that this game is focused on PvP content and not PvE content. A lot of PvE content is integrated into PvP as well so expect to die when you go places. If you cannot defend yourself, too bad.

Character creation is very limited. Pick one of six starting character classes and that will determine pretty much everything about your character. There’s basically no customization at all and everyone in game looks the same. The 6 classes are Azure Knight (tank), Hunter (archer), Incar Magician (mage), Vicious Summoner (beast master/necromancer), Segnale (healer), Bagi Warrior (damage dealer). The characters all have a fixed gender as well. The only way to get anything that looks slightly different is to buy a costume from the item mall. You pick a starting town but its basically whether you prefer a town in a + layout or a X layout.

There are 2 different control set ups you can choose from. WASD is on no matter what, but is poorly made and it feels very clunky. Its there, but I prefer using the mouse in this game. Mode A is basically single click to attack and right click to skill. Very easy to make mistakes but good for melee characters that just want to kill everything fast. Mode B is double click to attack and press numbers to skill. Its more favorable to range and support characters.

The game has 4 stats for each character. Strength (STR), dexterity (DEX), heal, and spirit (SPR). Each time you level up you gain 5 stat points to distribute. You get to preview your stats before you confirm. Although you get to distribute your stat points yourself, if you want to use equipment at the lowest level possible, your stats are actually quite restricted. If you do not follow a certain build, you will have to wait a few more levels to obtain the next set of equipment.

The skill system is similar to many games out there. The first level you buy from the NPC or obtain from a quest. Once you reach a certain level, you can spend skill points on the skill to upgrade it. By meeting certain skill requirements you can unlock the next skill down the list. Each class also has 3 different branches of skills that provide minor differences here and there. For example, Hunter can specialize between bow and dagger. Incar Magicians can learn different elements of spells. Each type of skills have their own advantages and disadvantages.

When you are first thrown into the game, you get a few quests. As you level up quests appear on the left side of the screen in a window. If you accidentally close this window, well tough luck. I have not figured out how to reopen it yet. It also displays quests available for everyone in every possible starting location and if you do not remember the names of areas, you will have problems. There are also no quest arrows. The only way I figured out how to get around was to use my mouse on the map and put my mouse over each colored square until I found the NPC I was looking for.

Leveling is quite easy in the game. It does not get grindy until you are about halfway to max level. Around that point you start feeling it more and eventually you will end up grinding like many of the other MMOs out there. Quest rewards become relatively small in comparison to what you need. Much of what you need will depend on dealing with other players or trying to farm bosses yourself.

One of my primary complaints is the size of the inventory. The inventory is very small only offering 5 rows and 10 columns. With 2 separate inventories you have a total of 100 spaces available. Too bad that every gem that drops takes up 1 space, most equipment takes up 4 spaces (some take up 2). Luckily, the drop rate is fairly low unless you are farming boss type quest mobs. The farming of boss type quest mobs is another problem because it prevents some players from completing that quest since there’s no way a level 10 player can compete with a level 25 player.

Equipment can be upgraded using gemstones. A very common feature in MMOs but also one of the most useful since it allows customization of armor to a certain degree. Some mobs drop items with stats already on the item. It costs a bit of money to upgrade items, but at higher levels, it is worth it. Getting good gems for your items can be very costly though.

From my experience, the game is newbie unfriendly. There are some small things here to guide you, but you are pretty much left on your own the moment you are thrown into the world. The only guidance you have are a few quests that more or less guide you to the general area where you should be leveling at. Otherwise, you are on your own.

Gameplay is fairly unbalanced. A Hunter can use a dagger over a bow, but the dagger has so short of a reach that its nearly pointless. Incar Magicians are overpowered and can level quickly through a hit and run tactic like many mages in games. Bagi Warriors can dual wield and have insane damage. For me, the most overpowered class was the Segnale. Why? The Segnale could hit any mob and basically prevent any mob but bosses from ever touching you. It can also hit several mobs at once not just one. Using the Segnale I managed to complete all 3 of the starting dungeons alone and ended at around level 12. What happens if I get hit once or twice? Just use one of the many potion drops lying around. The fact that I could clear an entire dungeon of red difficulty mobs by myself fairly easily with plenty of time remaining shows that something needs to be fixed.

On rare occasions, a ring that adds 50 damage or so with a time limit is dropped. This ring allows you to quickly level up by fighting mobs that are several levels above you. The drop rate is uncommon but not rare and it is possible to get 3 of them within an hour with some luck. They last quite a while too so you can just use them to power level.

One of the features that happened on timed occasions is called Dead Front. It is a combination of a dungeon raid and player vs player. Basically everyone works towards the goal of killing the boss and whoever performs the best overall gets a bonus. The twist is at the end where it basically ends up turning into a free for all PvP event and the winner gets a bonus. This basically kills support characters. Not that it matters since you can pretty much just spam potions anyways.

Siege Mode is basically a castle raid but is very limited. Only 3 guilds can participate against the defender at a time. Its costly to register but not impossible for it to be rigged because only 3 guilds can sign up and only 3 guilds of 30 or more members can attack. If the server is populated, it basically pays for much of the costs. Winning guild gets the castle, hire guards, participate in a guild dungeon, etc. The standard rewards that come with ownership of a castle.

One of the recent updates added Expedition mode. In a nutshell, its Final Fantasy XI’s party system. You can add other parties to your group to form an Expedition. However, the party benefits do not match up to the size of the Expedition causing more of a penalty than a benefit. The only point of forming an Expedition is to use it just to try it out, otherwise, its not that great. If you have a huge guild and everyone is around the same level, then its not as much of a problem since it would not take forever to form one. Party vs Party PvP is available too but why was this not included at first anyways?

Pets are in the game for non summoners, but they’re a poor excuse to get players to spend more money. You have to pay around 1400 Acclaim Coins (think $14 USD) to buy a pet egg. Then you have to spend another 380 Acclaim Coins ($4 USD) to buy an Awakening Ocarina every 30 days if you want to keep your pet. Otherwise the pet stays in egg form and just sits in your inventory.

Party/Guilds:
2Moons is a very independent game. You can do all the non special events in the game by yourself fairly easily except for some boss battles. Events like Dead Front and Castle Siege are the only ones that require a group because you are forced to have one to enter. Its easier to talk to the people in your party and guild, but other than that it is fairly useless. A group of friends could do the same if there was no guild restriction on the castle siege. Even with Expedition mode, its just larger parties which makes guilds even more pointless.

Bots/Spam:
There are a lot of spam bots in towns and its pretty hard to use the chat without having your entire chat log flooded by “Buy Gold Now from _______” every few seconds. Its a major problem that is completely out of control. There is nothing there to stop them and nothing is being done to stop them. It hurts the game a lot because you have to get away from the main part of town to chat. Once you are out, its not as much of a problem.

Botting is also fairly out of control. At higher level maps where the grind starts, bots start appearing. Bots carry an assortment of deadly weapons from the ability to disconnect you when you get hit or they just automatically PK you. The bots tend to be very high level or have well upgraded equipment so they are difficult to remove. Even if you kill them, they will eventually reappear in the same spot again. Some of them get banned, but many do not and they continue to plague the game.

Overall:
2Moons is a game that focuses primarily on the violence of the game. There is little to no distinctions between players and gameplay is unbalanced and needs to be heavily reworked. The game takes some of the most common features from different MMOs and puts them together. The game focuses far too much on PvP and takes the enjoyment out of certain PvE features like Dead Front for a lot of players by forcing them to fight at the end. Whether you love it or hated can easily be decided within the first few hours of gameplay.

 

Final Score:
5/10 – A decent game with numerous problems and nothing special to differentiate it from other games out there. Interesting ideas, but poorly implemented.

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2 Moons By Kane

Posted on 2008-09-22 by adminNo comments


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Credits to Kane
2Moons is a free MMORPG game created by Acclaim that is rated M due to excessive blood and violence. The graphics in this action packed game are highly detailed. Players can download it for free from the game’s website. Patches for the game are also available for free downloading.

2 Moons

After installing, players can create an account and choose a character. There are many different classes to choose from, including: azure knight, hunter, segnale (whip master), vicious summoner, bagi warrior (an ultimate warrior), and incar magician. The starting zones, which include Loa Castle and Braiken Castle, can be chosen by the player. Teleportation is also available to and from the two castles.

 

Here is a quick rundown on some of the positive features of 2Moons:

• It’s free to download and to play. Most MMORPG games require some sort of payment, either by having to buy the software or paying a monthly fee. Some games require both. 2Moons requires neither.

• The combat system for 2Moons is pretty simple. It only requires double clicking on the target in order to attack.

• Speaking of attacks, some are 3, some 4, and some even 7 hit combos! Obviously, this makes it easier to destroy enemies.

• The game offers hundreds of fun quests. There is a lot of virtual land to explore, and countless monsters to be destroyed.

• Every time the character goes up one level, the player receives 5 stat points that can be distributed to whatever skill(s) he or she wishes.

• Forget the PG and Teen games, this one is rated M for mature! It’s a great game for the 17 + MMORPG fans to play.

 

Players can begin leveling up their characters as soon as they go outside their starter zone castle. There are low-level monsters hanging around that can be killed for experience points. The game also offers a tutorial guide at the starting zone for the beginner players to go through. They can then practice using skills and fighting enemies.

The only possible negative problem this game has is that it allows players to attack and kill other players. Players are sometimes forced into player VS player combat without consent. Still, this is a positive for those who do enjoy attacking and fighting with other players.

In summary, 2Moon by Acclaim is a great game with neat graphics, violent action, “bloody” details. It provides a fascinating world for players to explore and fight.

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2Moons Review by eXoZmM

Posted on 2008-09-22 by adminNo comments


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Credits to eXoZmM
Comment: A game that MANY thought would become the next WoW(Solely because of graphics) but on July 31, 2007 that population of MANY was deeply disappointed. 2Moons was supposed to revolutionize the Asian MMO game type, but instead just made it look better.

Gameplay – 6/10 – The best part about this game is when you first look at it. You look at the graphics and just can”t believe that this is a free game, but once you play, you realize why it”s a free game. The game itself isn”t that bad. Many places to go, things to fight, and great quests(Including a low level dungeon!) But once you hit 20+, you realize the constant repetition of the term better known as “Grinding”. Grinding is a huge thing in this game. You grind the low levels to get the quests(Yes, the grinding starts at low levels instead of 20+ like in other games), you grind the mid levels to start PvPing, and you grind the high levels to get the high level quests/complete the game. If it weren”t for the constant grinding of levels, this game would be 20X better. Acclaim needs to figure out how to make exp go a bit faster. Although the grinding is bad, it”s not as bad as other games, which is why I gave the gameplay a 6/10.

PvP – 7/10 – This game has wonderful PvP. You can PvP anywhere, even at low levels. All classes are semi-balanced so they can at least have a fighting chance if you put in the stats right for PvP. PvP though has one flaw for low levels, The Shield. The shield is the green bar above the red and blue bar in the picture. It”s kind of like a damage reductor. The damage will first go to the shield, then to the HP. As a low level, it”s hard to keep up your damage to take away the shield, so low level duels aren”t played much anymore. Another MAJOR flaw is that you can”t see people”s levels. Because you can”t see people”s levels, you never know what level person your fighting. Once, as a level 6, I challenged a hunter who I thought was level 4-5 because she had low level gear. Turns out she was level 12. Although you don”t lose anything but PvP points when you lose, this is still a problem that should be fixed. Many players buy low level armour or wear nothing to make it seem as though they are low levels, and start PvPing near the first town, where all the level 1″s are.

Graphics – 9/10 – This game has the best graphics out of ALL free MMORPG”s in the MMO world. Acclaim made it a point early on that the game would be know around the MMO gaming industry for their graphics as a free MMO, and they certainly achieved that. Though I don”t agree with their rating for their graphics, they definitely made one of the best visual games on the market. The reason is didn”t get 10/10 is because of how the letters in-game and chat looks. It looks as though they ripped the chat interface out of Last Chaos or Legend of Ares and just stuck it in there, hoping no one would notice. Other than those two things, the graphics are simply outstanding for a free MMORPG.

Community – 6/10 – The first day the game came out, the community was at least visible(I”ll explain later on) and it was also nice to have. I logged in one year later to find the first town FLOODED with gold sellers, so bad that you can”t even type. I also logged in to find many “1337″ kids. The community is ok if you can find the right guild, but other than that, it”s impossible to make friends like you could on the first day it came out. Many people think that if your not a high level by a certain amount, your a noob and they tend to not leave you alone after making their fact loud and clear. The community on the forums isn”t so bad though. Actually, they are rather helpful to you throughout the game, unless you come across someone that calls you a noob, which from my perspective you probably won”t. The community itself could make the game better if they distinguish themselves as a game that”s helpful and not mean, much like most other games in the MMO World.

Quests – 7/10 – The quest system was just fabulous. The quests are not your regular, find this guy, kill these things, gather me 20 of that variety. You do get those quests, but they are not repetitive. The developers have mixed the quests up, giving you a reason to want to continue doing them. Also, at a low level you are able to do a dungeon quest, which is great for getting people to work for levels and to keep questing. The quests range from the 3 quests I stated above(Get me this, kill that, meet this guy) to killing a boss and many other things. I think they did a great job on getting a good quest system into a game that was mainly played for blood, gore and graphics. They definitely did a good job sneaking in that part of a MMO.

Overall – 7/10 – This overall is based on the overall experience I got from this game. The game itself has many different points that have to be touched upon before efficiently reviewing it, such as graphics, gameplay, community and quests. To some, PvP would be included here, but for me it isn”t because usually games are made to be played through the storyline, not to be a PvP fest.The graphics are what makes this game. They are the outside of the book. Acclaim did a wonderful job perfecting them, but graphics can”t be everything for gamers. The gameplay, which is what this game is lacking, is the “Beef” of the book. It”s what you get the game for, and Acclaim needs to step up their gameplay or this game won”t survive for much longer. The part of gameplay that kills the game the most is the grinding, and I don”t see Acclaim fixing that anytime soon, but you never know. Quests are the credits of the book, and Acclaim really did a good job making the quests so that they wouldn”t be ignored. In 2Moons, the quests are actually semi intriguing so that people will do them. Community in this game just doesn”t make the cut for me. The community REALLY needs to step up and help make the game more newbie friendly. When you enter the game, your chat box fills up with spam, not giving new users a great view of the game. In fact, it gives users an awful view because it gives them a view that Acclaim can”t handle bots. Bots/Chat spammers are where Acclaim needs to step up and fix it. They can fix the community, but it would be rather hard. The community is something that brings down the overall rating of the game, but it”s liveable. It”s not horrible like in other games, where you get insulted 24/7. You CAN find help, you CAN find friends, you just have to look for them. I”m going to be honest, don”t expect to just download the game and get help. You need to help yourself. People in this game are nice, but they don”t cater to new players. Overall, this game is a great game to try, and possibly create a long standing MMO career on. Every gamer should at least try this game, most of the reason is because of the Free MMORPG revolutionizing graphics. Although the grinding is tough, you may find the game fun, so don”t take everyone”s advice here, try it for yourself. You won”t regret it!

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2Moons Review by Devilzon

Posted on 2008-08-22 by adminNo comments


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Credits to Devilzon

Dont waster your time…Play Cabal Online..its not perfect but its better then 2Moons.

This game will turn you into an butthole (I have a stronger word for it but ill be nice), Its full of 10 year old liars and high lvl pkers..you”ll be playing and all of a sudden there”s a lvl 80+ there to pk you..the grind is insanely boring..If this game dident have Dead Front there would be no point in playing…I played for 6 months and only got to lvl 66…

I must say it does have BEST PVP system for an MMO but you”re stuck with liars..they”ll literally buy low lvl armor to make themselves look like there low lvls so they can easily beat you in PVP..you ask them to party so you can see there lvl and they”ll say “no..PVP me first^_^”
or something gay like that..I”m like..yeah you guys need to stop being little kids and learn to be honest…the community sucks major..male reproductive organs (so I”m not Immature..apparently swearing makes you immature in MMOs O.o).
Anyways the game play is good..if Acclaim would make newbie severs were PK is restricted it”d help lower lvls lvl up faster and make the game more enjoyable for them. I like helping noobs..without them there woulent be players.
you all were a noob at one time dont act like you were automaticaly a high lvl.

Now lets get into the bots…WOW there are 3 to 4 bots for every 2 players in the game..you”ll be in Parca Temple in the back were the mobs are and there well be a group of AK (knights) killing one mob..

Lucky for Acclaim they put anti-KSing in this game…which is awesome if there isn”t a mage or ranger close by.

Over all rating for enjoyment is a 4..and I”m being nice it really should be a 3 but I did waste a good portion of my life on the game so I had to like it a little.

graphics = 7
armor and weps = 9
PVP system = 10
game play = 9
community = 1
leveling = 4

Oh and one more thing…75-85% of the high lvls used VAC hack before the BMR patch…its pathetic and shameful but there are always idiots wanting to be cool online..

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2Moons Review by Tsunetsuki

Posted on 2008-08-03 by adminNo comments


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Credits to Tsunetsuki
I decided to play this game after taking a gamer quiz and getting 2Moons as the best game for my “gamer type.”

The graphics are pretty good. They’re up there. I’d give them an 8.

The game play is great. Pretty easy to level up. I got to level 15 in about three hours. I’d give it an 8 also.

I didn’t really speak to many people so I can’t really speak too much on the community. I did listen in to the conversations of some other players and everybody seems nice enough.

It’s pretty easy and quick to connect to a server. Downloading, installing, and logging on went very well, in fact. The game even stayed connected when I went afk for a couple of hours to do some stuff around the house.

That’s pretty much all the good I have to say about the game.

The biggest annoyance I have about 2moons is that annoying Acclaim advertisement that pops up every 30 seconds. It’s optional but to have the the ad up, you get an extra 1.5x experience in the earlier levels.

Something weird I found about the game is that the NPCs say weird things. I’ve never encountered a talking NPC in an MMORPG before (and for good reason, I’ve learned) but when you click on them, they give a corny line that has nothing to do with the quest on hand. Weird. Very weird.

The camera is kind of hard to control. I found myself stopping every so often to adjust the camera. I didn’t find any kind of auto-camera option either. That sucked.

There’s very little character customization. For a game with such wonderful graphics, I would have liked to create a character I liked looking at.

Also, I didn’t see anything in the game that can count as M-rated. Unless the blood and the occasional “*damn*!” counts. Other than that, it’s a typical MMORPG.

Play this game if you’re tired of all the uber Azn martial artz MMOs out there but there’s really nothing that great about 2moons, really.

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