Inspired by the Artilleryman
mercenary (not Cannoneer), this other Long Range
character is quite the opposite of the Archer. The Cannon has great versatility, which can be seen in their important regularity.
|Artilleryman (level 1)
|Hero Napoleon (level 100)
Their basic statistics are noticeably balanced
, since they benefit, in particular, from not only the best vitality among all Long Range
class, but also the best defense. This class, although a bit low, does not have anything dramatic, especially during higher levels. It is the only Main able to hit five targets (cross)
at once with a basic attack, using cannons
, which offer the smallest range of Attack Power
in the whole game (meaning they have a steady damage rate).
Their Deep Insight
ability makes it possible to see the enemy's health, graciously allowing players to do so without purchasing an expensive Health Check License
. On the other hand, this skill inflicts low damage, but it also debuffs
the opponents, reducing their Attack Power and Defense. You'll also enjoy seeing your character begin to hit more and more enemies at once as you level from 20 to 50.
Because of all of this, the Cannon is an excellent member
of their formation, as they are very stable and useful to play as a Main. There is a small downside, however. Their Action Power
is rather weak, which is reasonable for a character that can hit so many targets. You must plan out your shots in order for them to be effective.
Because they can hit five targets at the same time, the Cannon gains experience very quickly
. It may not be like that for your first few levels, but that's because the mobs lack of a large amount of enemies and you are using a weak weapon. Once the mobs' formations start containing eight or nine monsters, you can get a decent cannon (starting from level 15), and you'll be able to level quickly. Your weapon is very important here, contrary to single-target characters, as each additional Attack Power
point is distributed among five monsters, not to mention, it increases your odds of killing the enemy. You should also seek to increase your dexterity
, which increases this Attack Power
, and also adds accuracy
Associated with impressive graphic animation and sound effects
, you may quickly have the feeling to play a "bomber"
, which is far from being unpleasant. Moreover, even if its actions are regular and predictable, thanks to their stable damage and Deep Insight to size enemies up, to play the Cannon is not troublesome
. Handling their cross-shaped AoE
is very fun
. It always exercises your brain a bit, and it can be a treat to "chase" after the monsters and bomb the area
where they gather. After level 50, Deep Insight applies to the whole mob's formation and proves to be useful up to the maximum level allowed by the game. The simple fact of be able to see the monsters' life, and also being able to kill them quickly due to the AoE
, are major assets in gaining experience, no matter the level.
The qualities mentioned before can all be found and used in PvE
, and, contrary to Freezing Axe, Deep Insight
will always work, even against bosses. Along with multi-target mercenaries (Spearman, Viking, Artillery, Beast Trainer, etc.), the Cannon can stun
the enemy's formation, at least, the first two rows, rather easily, which makes them one of the best PvE main characters
. Only the bosses, immune to stun, will propose any challenges, but the Cannon will contribute much to defeating their surrounding monsters
Main cannon casting Deep Insight
Combined with Deep Insight, solo PvE
is easy to manage
with the Cannon. It's just be necessary to focus on their HP
, and don't let them receive a surprise attack. It's always possible for enemies to be able to target a single character, such as your main, and it hurts! There is, however, a small downside, and it is reason enough for the Cannon to not be considered the ultimate character
. Their weapon cannot attack flying monsters
with a basic attack. It's pretty frustrating, especially after you take the time to kill surrounding monsters, but there is still Deep Insight and possibly scrolls to occupy the Cannon.
Let me say it immediately; the Cannon is, after the Axe, known to be the best PvP
Indeed, many builds
are based on the AoE
damage, in order to put a continuous pressure on the opposing player. With their good accuracy, they are the ideal
character for such a strategy, even if the damage is slightly low against melees or even defensive staves, like the Oracle
, they are still quite common in the Free League (let us recall that the long ranges' damage is decreased against staves in PvP
It is also possible to build a stun strategy
around the Cannon, as long as your formation includes other multi-target mercenaries, for example, a Cannoneer
, or a Beast Trainer
. This type of formation also makes it possible to more easily prohibit scroll usage
, including by enemies in the last row.
With their great combinations
, the Cannon is, at the same time, pleasant
, and also easy to play
, as long as they are rarely stressful. In addition, they offer many valuable opportunities to higher levels, both in PvE
The Cannon is a character that one can easily recommend to beginners, as well as experienced players
. Without being ultimate
, it's still possible for the Cannon to face all situations easily and explore all sides of the game. What more could you ask for?
Main cannon outside
- Very all-around and adaptable
- Appropriate for all levels of players
- Rich in possibilities (AoE, stun, etc.)