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Cabal Online Gameplay Video Review

Posted on 2009-01-16 by adminNo comments


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Cabal Online: The Revolution of Action

Posted on 2009-01-16 by adminNo comments


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                                                            Credits to Didi Cardoso I was one of the fortunate first hundreds to join the closed beta stage for Cabal Online. I don't know, there is just something about betas that attracts me, but it's especially the fact that I get to experience something first-hand before the game world starts getting crowded. Unfortunately, even the closed beta was cut short for North-American users because of overpopulation. The number of users ended up in four times the server capacity. I mean, if it's a closed beta, you should be controlling how many people you're allowing in, right? Well, apparently not, so I only got to play for a couple of weeks (especially because downloading the client through a torrent took me days), but it was enough to get a good grasp of the game mechanics and overall feel of the game. Cabal Online is a very popular third-person Korean MMORPG that is now being released in English. If you have played any MMO before, you will feel comfortable with the interface right away. If you haven't played any MMO before, you will adjust quickly, since the game itself teaches you what to do via quests right from the beginning. Character creation is a fairly easy point and click process. The interface gives you a good description of each of the available six classes (battle styles). You have Warrior (pure melee), Wizard (pure caster), Blader (which is basically the class that can dual-wield weapons), Force Archer (ranged combat), Force Blader (a mix of magic combat with sword skills) and the one I picked, Force Shielder (blade and magic shield combat). There are enough customization options for face and hair, but the character creation screen doesn't really explain which stats are the most important for each class, so you're not wasting your points distributing them into the wrong stats. Although I didn't try the others, I really enjoyed playing a Force Shielder. It抯 pretty cool how you have to "summon" your shield before you head to combat, since you carry around a magic crystal instead of an actual shield. The most unique aspect of Cabal compared to other MMOs is that you don't just push a button and your character auto-attacks. Combat requires you to use your regular attack and special skills, so you have to constantly be pressing those hotkeys. Skills are purchased from trainers, but you are only allowed a limited number of them for each category. If you decide you don't want a certain skill, you can forget it to make room for another. Aside from skill combat, there is a complex combo system that requires you to first activate it and then time your special skill attacks for the combo to keep going. If you miss to use a skill when the meter tells you to, the combo breaks. I never got the hang of it. The good news is, you don't get experience just upon a kill: every hit earns you some experience points, and the higher the hit, the more experience you get. Moving around is as simple as point and click. The game's GPS system already has all NPCs marked on the map with icons and a legend, it will show you Warp Gate locations when you discover them, and it will mark quest-related locations for where you must go or who you must talk to next. There is also a handy feature that marks areas in a color-coded scale according to the difficulty of monsters, so you know not to venture to the red zones. The GPS system includes maps for all the world areas. During the beta stage, there were three worlds open, Bloody Ice, Green Despair and Desert Scream, but there are eight in total. Each has its own very unique landscape, NPCs and monsters, and you will see how the classes vary from town to town, so apparently everyone has their own starting point set according to the battle style they chose at character creation. To navigate from world to world, there is a room with doors that teleport you to where you want to go. In this room there is also another door that takes you to dungeons. Dungeons offer you the choice to adventure by yourself or in a party, and many quests require you to go in to one of them and clear every monster inside within a time limit. These are a blast to complete, since they put your skills to the test (especially promotion quests, which you do every 10 levels for class advancement), and as soon as you enter you are accompanied by some very cool rock music. Other interesting features include an in-game lottery, crafting and item upgrading, which is very similar to the one in Thang. PVP combat is also an option especially on a large scale. Aside from Guild wars, Cabal introduces Planetary wars where a series of new dungeons are waiting to be discovered. I found Cabal to be a very sharp and beautiful game, especially the detail on the characters and their equipment. The animations are really nice and I spent quite a bit of time experimenting with all the emote commands to see how they moved. They're very fluid and realistic, and I was particularly amused by my character's cheerful dance. In the end, Cabal Online showed great potential during the beta stage. The originality of the classes and combat system made it stand out, and I'm sure that with time it will be competing with mainstream titles, especially because you don't need a powerful system to run it. Give it a try and see how you like it.
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Cabal online Guide: Forgotten Temple

Posted on 2009-01-11 by sirstarNo comments


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[Source: http://forum.playpark.vn/showthread.php?t=19738 Vietnamese version, going to attempt to translate this]
 
Dungeon Name: Forgotten Temple
Requirements: lvl 115 and Muster Card: Forgotten Temple - B1F
Duration: 50 min
Note: Dungeon mobs won't respawn in this dungeon
 
1. Press on the hour glass to turn off the fire wall
 
 
2. As you step up the stairs on the left there is a figure you can click on [sorry no picture for this one]
 
3. Keep going forward, you will meet a wall of fire that is blocking a bridge.  Just wait until it goes down and pass by.  Then keep moving forward until you cannot go forward anymore.  Click on the monument on the left.
 
 
4. Keep moving forward.  Press on this next monument
 
5.  This next part.  If you have less than 1000 defense u should turn on BM+aura.  You will need to break down the wall of fire while being shot at by monuments on the sides
 
After you destroy the wall of fire.  Keep moving forward and kill the oblivion to continue with the quest.  These mobs have high def and can melee/range; however, their atk rate arent that great.
 
After you kill all the oblivion.  Go forward until u get to the next wall of fire.  Click on the snake monument on the right to advance ur quest and teleport in.  Note: each member has to click on the right monument to teleport in.  Don't try to run pass the wall of fire it wont happen ^^
 
In the next room, you have to kill the mini boss - Nesbite.  At the same time in each corner of the room, there will be a Serpent that spawn.  You will have about 5 seconds to kill the serpent, or it will activate the laser and most likely 1 hit you.  The serpent spawn goes in clockwise manner.  So you dont have to guess where he will spawn next.  If you are solo-ing you can drag the boss around clockwise.  If you are in a party you can drag him or have 1-2 people work clockwise to kill the serpent.
 
After you kill the boss.  Click on the altar in the middle of the room to open the way to the next hallway.  Go forward and clear the hallway to get quest items. 
 
Once you get to the end of the hallway look on the left side there is a beetle box.  Break it to get the Mutant Record. Note: each member in the party needs one.
 
After you get ur mutant record work ur way backward.  Talk to the monument on 2nd picture to open a door.  Talk to the researcher behind the door.  Pay him 1 mil and get the Epaulet +300 Hps and +500 def.
 
 
Once you get ur epaulet.  Go back and into the room to kill all the mobs that will spawn.  Occasionally click on the wall of fires to try to break them.  Break them when you can.
 
After you can go into the next room.  Make sure you have at least 2 SP bars (if not 3).  This next boss requires u to kill him in certain amount of time or he will fully regenerate.  He will also turn on a shield occasionally.  Once he turns on his shield, get off the platform to the stairs.  Kill all the mobs that respawn at the stairs and then attack the boss again.  Just keep doing that back and forth, and he should die.  Furthermore, once his shield is turned on, the faster you kill the guards, the more time you will have to hit the boss before the shield goes back up :D
 
Here's possible position for people to stand while fighting the boss.
 
After you kill the boss, take off the Purify Epaulette and use ur A.C. Transmutter to break it to get a quest item. Talk to the stone behind where the boss stood to teleport you to the next room.
 
This long hallway has fire cannons that will shoot at you while you run by.  With a defense of 800-900, they will hit you for about 200-300.  If you need to, you might want to turn on BM and/or aura to run by.  Once you get to the end of the hallway, you will need to break a wall of fire down to go into the next room (while being shot at by the cannons)
 
Once you get into the next room.  Find a corner to get all of your party gather there.  All those stone monuments mobs will spawn in different batch and just clear the room.
 
After the room is clear go into the next hallway and kill all the Groga
 
Once you clear the Groga, you can enter the next hallway to the last boss' room.  Make you have enough SP (2 maybe 3) before going in.  The last boss you have couple minutes to kill him.  If you don't kill him, he will disappear and a bunch of mobs will spawn.  Once the boss respawn, the boss will get stronger.  The boss will get stronger by each respawn.
 
After you kill the boss, there is an altar at the back of the room.  When you click it the dungeon will be over and you will be teleported back out.  Make sure you get ur chests (if u have picked up keys along the way).  There are 3 possible keys (red, blue, green).  Each key has a different serie of box to click before u can open the chest room.  The location of the chest room is between the Mutant Record and Researcher.
 
 
If some one wants to add in more just let me know and i'll edit.
 
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Guide for the new 12 Skill EXP quests

Posted on 2009-01-11 by sirstarComments Off


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By kovy5 Hello all, this is a new pack of quest, really useufull. I have got On archer:
  • 1 magic skill up on G.master rank
  • 2 sword skill up on Appretince
On shielder
  • 1 full sword skill up on G.Master
  • over 8 magic skill up on A.Expert
Now the guide: You will only need 12 D.T. cards, all of them i could farm out in half hour. Get a friend to help you farming, and it wouldn't take much time. Here is a list, what you need, party or solo is it, level requirement, how many skill XP will you earn, and where can you farm it:
  • D.T. Skeleton Mine / Solo / Lv. 35 / 3500 Skill xp / from Babayagas at Bloody Ice
  • D.T. Mummy Grave / Solo / Lv. 45 / 4500 Skill XP / from Bitterleafs at Green Despiar
  • D.T. Ghost ship / Party / Lv. 50 / 5000 Skill XP / from Crag Turtle at Port Lux
  • D.T. Lighthouse Maze / Solo / Lv. 55 / 5500 Skill XP / from Bugdolphy at Port Lux
  • D.T. Chimera Dungeon / Party / Lv. 60 / 6000 Skill XP / from Phantom Crew at Port Lux
  • D.T. Troglo Lair / Party / Lv. 60 / 6000 Skill XP / from Phantom Crew at Port Lux
  • D.T. Zombie Infested Cottage / Part
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Cabal Online Guide: Upgrading (Force Core)

Posted on 2009-01-11 by sirstarNo comments


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I created this guide for new players because it might be a bit hard to understand for beginners. But i have also something for higher players (my upgrade list). Ok this is my Guide:
Step 1 (Where can i upgrade my item?):
First of all we need to find a core alchemist. U can find one in BI, DS, GD, PL (one in every town, only FR Core Alchemist has not the option)
Step 2:
Now u click on the sentence which i have marked
This image has been resized. Click this bar to view the full image. The original image is sized 1024x749 and weights 172KB.
This image has been resized. Click this bar to view the full image. The original image is sized 1024x749 and weights 176KB.
Step 3 (What do i need to upgrade a item?):
Now a the upgrade window will appear.
This image has been resized. Click this bar to view the full image. The original image is sized 1024x749 and weights 177KB.
There are 3 important columns: - The item you are upgrading - Force cores - Catalyst
Step 3.1 (The item you are upgrading):
U can only upgrade items with a slot (the item need a minimum of one slot). This is a slotted item for example:
Step 3.1 (Force Cores)
U can't upgrade an item without a Force Core. There are 3 kinds: Force Low (Is for Aramid/Shadowsteel and lower items) Force Medium (Is for Titanium and lower items) Force High (Is for Red Osmium and lower items) Force Highest (Is for Mithril and lower items) - For a lvl 1 upgrade only one Force Core is needed. - For a lvl 2 u need to put 2 Force Cores in the Core slot (Note: A lvl 2 upgrade is completely random) - U can also put in Upgrade Cores which give u a high success chance, but it's to increase the overall success chance.
This image has been resized. Click this bar to view the full image. The original image is sized 1024x749 and weights 178KB.
3.3 (Catalyst)
A catalyst is another slotted item, it gives u the bonus which you wanna add. A upgraded Catalyst (means it has a +) increase the success chance (+3%). Here is a list about what Catalyst adds what bonus:
Enhancement Failure Penalties:
Quote:
+0 to +1 - Fail = nothing happens +1 to +2 - Fail = nothing happens +2 to +3 - Fail = nothing happens +3 to +4 - Fail = nothing happens +4 to +5 - Fail = -1 to +3 +5 to +6 - Fail = -1 to +4 +6 to +7 - Fail = -6 to +0
by CabalWiki
Some Notes:
- The catalyst used must either be one grade less/equal or many grades higher than the equipment you're upgrading (for example for Titaniumy as a catalyst the lowest grade usable is Bluestien. Anything Titanium or higher is usable) - If you fail an upgrade, only the catalyst and force core (or upgrade cores) used will be gone. The equip you're upgrading still remains. - The best lvl 1 Upgrades are hp and critic dmg! (you can only add hp on suits and boots and critic on helms and weopens) - Gloves are realy special because u can add nothing realy good, many choose Attack+2 or def+2 but u should try a lvl 2 upgrade on gloves (maybe 2% Hp steal or max critic rate 2%) - "Sword/Magic Amp", "Skill exp +4" or "2 Slot item drop times" in a slot are drops from mobs only (means all mobs have a certain chance for such a drop(a low chance ofc)) - First chance to get a succes is 75% (if you have a double slotted item the second slot will have a 50% chance) - You Only should use low cores if u want to increase the succes rate!!! (You Will save some money )
Credit to lmarcyboy
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Cabal Online Guide: Upgrading (Force Core)

Posted on 2008-12-30 by sirstarNo comments


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I created this guide for new players because it might be a bit hard to understand for beginners. But i have also something for higher players (my upgrade list). Ok this is my Guide:
Step 1 (Where can i upgrade my item?):
First of all we need to find a core alchemist. U can find one in BI, DS, GD, PL (one in every town, only FR Core Alchemist has not the option)
Step 2:
Now u click on the sentence which i have marked
This image has been resized. Click this bar to view the full image. The original image is sized 1024x749 and weights 172KB.
This image has been resized. Click this bar to view the full image. The original image is sized 1024x749 and weights 176KB.
Step 3 (What do i need to upgrade a item?):
Now a the upgrade window will appear.
This image has been resized. Click this bar to view the full image. The original image is sized 1024x749 and weights 177KB.
There are 3 important columns: - The item you are upgrading - Force cores - Catalyst
Step 3.1 (The item you are upgrading):
U can only upgrade items with a slot (the item need a minimum of one slot). This is a slotted item for example:
Step 3.1 (Force Cores)
U can't upgrade an item without a Force Core. There are 3 kinds: Force Low (Is for Aramid/Shadowsteel and lower items) Force Medium (Is for Titanium and lower items) Force High (Is for Red Osmium and lower items) Force Highest (Is for Mithril and lower items) - For a lvl 1 upgrade only one Force Core is needed. - For a lvl 2 u need to put 2 Force Cores in the Core slot (Note: A lvl 2 upgrade is completely random) - U can also put in Upgrade Cores which give u a high success chance, but it's to increase the overall success chance.
This image has been resized. Click this bar to view the full image. The original image is sized 1024x749 and weights 178KB.
3.3 (Catalyst)
A catalyst is another slotted item, it gives u the bonus which you wanna add. A upgraded Catalyst (means it has a +) increase the success chance (+3%). Here is a list about what Catalyst adds what bonus:
Enhancement Failure Penalties:
Quote:
+0 to +1 - Fail = nothing happens +1 to +2 - Fail = nothing happens +2 to +3 - Fail = nothing happens +3 to +4 - Fail = nothing happens +4 to +5 - Fail = -1 to +3 +5 to +6 - Fail = -1 to +4 +6 to +7 - Fail = -6 to +0
by CabalWiki
Some Notes:
- The catalyst used must either be one grade less/equal or many grades higher than the equipment you're upgrading (for example for Titaniumy as a catalyst the lowest grade usable is Bluestien. Anything Titanium or higher is usable) - If you fail an upgrade, only the catalyst and force core (or upgrade cores) used will be gone. The equip you're upgrading still remains. - The best lvl 1 Upgrades are hp and critic dmg! (you can only add hp on suits and boots and critic on helms and weopens) - Gloves are realy special because u can add nothing realy good, many choose Attack+2 or def+2 but u should try a lvl 2 upgrade on gloves (maybe 2% Hp steal or max critic rate 2%) - "Sword/Magic Amp", "Skill exp +4" or "2 Slot item drop times" in a slot are drops from mobs only (means all mobs have a certain chance for such a drop(a low chance ofc)) - First chance to get a succes is 75% (if you have a double slotted item the second slot will have a 50% chance) - You Only should use low cores if u want to increase the succes rate!!! (You Will save some money
Credit to Elmarcyboy
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