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Maple Story Introduction

Posted on 2008-12-29 by adminNo comments


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MapleStory (Korean: 메이플스토리) is a free-of-charge, 2D, side-scrolling massively multiplayer online role-playing game developed by the South Korean company Wizet. Several versions of the game are available for specific countries or regions, and each is published by various companies such as Wizet and Nexon. Although playing the game is free, character appearances and gameplay enhancements can be purchased from the "Cash Shop" using real money. MapleStory has a combined total of over 50 million subscriber accounts in all of its versions. MapleStory North America (Global), for players mainly in North America and outside of East Asia, Southeast Asia and Europe, has over three million players. In the game, players travel the "Maple World", defeating monsters and developing their character's skills and abilities as is typical in role-playing games. Players can interact with others in many ways, such as through chatting, trading, and playing minigames. Groups of players can band together in parties to hunt monsters and share the rewards. Players can also join a guild to interact more easily with each other. Maple Story Trailer  YouTube Preview Image Maple Story Gameplay YouTube Preview Image Gameplay Like most MMORPGs, gameplay centers on venturing into dungeons and combatting monsters in real-time. The players combat monsters and complete quests, in the process acquiring in-game currency called "Mesos", experience points (EXP), and various items. Players can kill monsters alone, or they can form a party with up to six total characters. Loot is shared based on relative damage and level of characters in the party, more being awarded to the higher-level members. MapleStory's 2D scrolling viewpoint more closely resembles a platform game rather than the typical 3D environment or top-down perspective of other games, such as Guild Wars or Mu Online. The controls for the game are executed using the keyboard and mouse. The keyboard is used for many game functions, and much of it can be rearranged to suit user's needs. The mouse is mainly used to trigger non-player characters (NPCs) and manipulate items. MapleStory characters exist in "worlds" or "servers." Players are allowed to create multiple characters in each world. Each world, similar in content between each other in the same version, is split into at most twenty channels, among which characters are allowed to freely switch. The ability to transfer entire characters between worlds was added in December 2007 to GlobalMS. However, this feature has restrictions — transfer of mesos is limited to 1 million, and players cannot transfer to the newest world. Characters New players are sent to Maple Island, a floating island specifically designed to be beginner-friendly. Unlike in many other MMORPGs, players in MapleStory cannot choose a job when they create a character. Rather, every character starts with the "Beginner" job. When characters meet certain requirements, they can complete the first job advancement and become a Warrior, Magician, Bowman, Pirate, or a Thief. Further class progression is only allowed within the scope of the first class advancement chosen. There are four class advancements available progressingly through out the game. In addition to combat statistics, characters have "Fame". Although publicized by the game's creators, fame serves little practical purpose besides fulfilling some quest and equipment requirements. Once characters reach level 15, they are able to raise or drop the fame of any other character once per day. A character cannot raise or drop the same character's fame more than once per month. The maximum amount of fame a character may receive is 30,000. A ranking feature, available in certain versions of MapleStory, keeps track of players that are performing well in total ranking, job ranking, world ranking and fame ranking. Rank information is available from the region website of the player and can also be found in-game. Guilds Players can form Guilds with other players. Guild creation costs a certain amount of Mesos, depending on the version being played. Guild extensions and emblems, which have separate costs, are also available. The purpose of a guild is to be able to find and chat with others more easily, bond with other players, promote cooperation, and battle using teamwork. Members have their guild's name listed under their character name along with the guild's emblem, if applicable. Quests There are over a hundred available quests, each with varying prerequisites; most quests may require the player to have attained a certain level or to have completed another certain quest. Most available quests require the player to retrieve a certain amount of spoils attained from monsters or to traverse an obstacle course. Some quests can be repeated, although the reward(s) and given EXP may be different from those attained during their first completion. Jump quests are a unique type of quest in which a character starts at one area of a map and uses timed jumps to get from one to another specific platform. Players attempt to avoid enemies and obstacles that can knock them off of the platforms. Skills and abilities that increase jumping distance or speed do not have any effect during these quests. Economy Items can be acquired from monster drops, purchased from other characters or shops, or obtained as rewards for completing a quest. These items are used for various purposes. Players are also able to trade items, but higher value transactions attract a virtual tax. Since MapleStory is free, the developers introduced the Cash Shop to generate revenue. This is a virtual shop where players can buy items using real money, so called microtransactions.[8] Most Cash Shop items expire after a certain period of time. Pets, modeled after animals such as monkeys, dogs, cats, bunnies, pandas, and pigs, follow the owner around and can be equipped to pick up spoils dropped by enemies. The Free Market is a place set aside for people who wish to sell their items amongst other players. Miniature shops can be set up in this area, allowing people to browse their stock. Store permits, which are required to set up a shop, are only available through the Cash Shop. There are two types of store permits: a standard store, which requires the presence of the player, and the hired merchant which does not require the presence of the player but requires additional cash shop money to use this feature. The hired merchant store is only available in time periods of 24 hours, one week, or two weeks. Conversely, the standard store lasts ninety days but only works with the presence of the user. One can meet with players located in other towns, provided the town contains a Free Market entrance. However, one cannot use the Free Market to travel between towns. Real money trading between players is prohibited in MapleStory, and results in a ban. This includes trading mesos (ingame currency) with NX Cash Items (items bought with real money). World There are four main continents common to all versions in the MapleStory world: Maple Island, Victoria Island, Ossyria and Masteria. Maple Island is where every new player begins the game. The beginner-friendly island features low leveled monsters and short tutorial quests to introduce players to different aspects of gameplay. Once a player leaves the island, they are unable to return to it. Victoria Island is where players arrive after leaving Maple Island. The island has eight cities, and is where Beginners will upgrade to their first class. Ossyria is currently divided into seven distinct regions with varying environments: El Nath Mountains, Ludus Lake, Aqua Road, Minar Forest, Mu Lung Garden, Nihal Desert and Temple of Time. Masteria is a new continent that is believed to be off the coast of Victoria Island. There are only two towns on this continent: New Leaf City, the Prendergast Mansion and Crimsonwood Keep.[10]   The overall map of the Maple WorldWorld Tour regions can be reached by talking to Spinel the World Tour Guide, located in almost every town in Victoria and Ossyria. The World Tour consists of additional continents that are based on real life countries. There are currently four world tour continents: Zipangu, China, Formosa, and Siam.[11] The newest area is Singapore.[12]Currently, there are no regional maps for any of the world tour continents. Minigames Players can play various minigames, both solo and multi-player. Omok is the Korean cognate of the Japanese game "Gomoku," akin to tic-tac-toe. To win, a player needs to place five pieces in a horizontal, vertical or diagonal line. Match Cards, also known as "Concentration," can be played with grids of 3x4, 4x5, and 5x6 cards. The facedown side of the cards contains images of various monsters, which players take turns matching.   A 5x6 Match Cards game.Pachinko is exclusive to the JapanMS and TaiwanMS versions. In order to play, the player must be in a Pachinko House and have pachinko balls purchased in the Cash Shop. Players try to get the pachinko balls into a mushroom hole below a slot. If the player obtains a certain amount of balls, he or she may win in-game prizes. Gachapon is a vending machine, in which the player inserts a ticket bought from the Cash Shop and a random prize comes out. Rock, Paper, Scissors is based on the actual game, in which one plays against an NPC. Fishing King is currently available in TaiwanMS[13] and ThailandMS.[14] After the player completes a quest to obtain a diving suit, he or she is sent to a map to catch fish. The player may return to catch fish as many times as desired. The Fishing System is currently available in all versions except KoreaMS, GlobalMS and EuropeMS. Players can buy fishing equipment from the Cash Shop and talk to an NPC in various towns to go fishing. Marriage Players may participate in in-game marriages at the town of Amoria (or Peach Blossom Island in the Chinese version of MapleStory). Guests may be invited to the wedding, and the marrying couple will receive wedding ring items. The wedding "ceremony" requires the completion of various quests. If a premium wedding ticket from the Cash Shop was purchased, the player is entitled to have a party after the ceremony. In Amoria Dungeon, players can fight exclusive monsters. The KoreaMS version of Amoria has been altered to remove the training grounds and the Chapel area, leaving only the Cathedral. MapleStory does not currently allow same-sex marriage.
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MapleStory Review

Posted on 2008-12-26 by adminNo comments


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MapleStory is one of the best free online mmorpgs available on the internet. Don’t let the graphics turn you off from the game, as the game is quite addictive. When you first start playing the game, you begin with a short and informative tutorial that teaches you the basics of the game without boring you to death. You start off as a Novice and can choose one of the base starting classes at level 10 or 8, depending on which class you choose to become. The four starting classes are Mage, Warrior, Thief and Bowman. MapleStory is actually a surprisingly balanced game, as no class is “gimp” or underpowered and no single class is overpowered. MapleStory also understands that it’s difficult to level a mage early game, so the game allows mages to change into their first job at level 8 rather than 10, as they have to pump their intelligence rather than their strength as there is no attribute reset option upon advancing to your first class. Mages are incredibly weak early on in the game, as they can’t cast spells until they actually become a mage, but after they get spells they are the fastest early game levelers. MapleStory is one of the better mmropgs out there because is the game is very simple. Anyone can start playing the game and get the hang of it within minutes, as it doesn’t have a complex skill system or frustrating controls. You’ll never find yourself not knowing where to go or what to do for a quest as each quest is explained well using as few words as possible. Unlike other MMORPGs, MapleStory has surprisingly good translations and there are no grammatical or obvious spelling mistakes in the game. One major complaint about the game is that after you hit level 40 or so, grinding becomes a huge chore. It seems that the amount of XP that you need to level grows exponentially as you level, making leveling extremely slow. Additionally, when you die at higher levels, you can lose lose over an hour’s worth of experience which can be extremely frustrating. Aside from the slow leveling, MapleStory is one of the better MMOs out there and is definitely worth a download.
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Maplestory Bowman Guide: Strafe v. Double Shot + Final Attack

Posted on 2008-12-22 by sirstarNo comments


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Credit to spiritrival.   We already know that level 1 Strafe is stronger than level 20 Double Shot, since 1 Strafe is 368% average damage while 20 Double Shot is 340% average, but which is more effective with level 30 Final Attack? First, note that Final Attack does not activate for 3rd-job skills. Level 1 Strafe costs 26 MP, uses 4 arrows, and causes 52% damage before Critical 4 times. Level 20 Double Shot costs 16 MP, uses 2 arrows, and causes 130% damage before Critical twice. Level 30 Final Attack attacks freely after Double Shot, activating 60% of the time for 250% damage before Critical.   Stats you need to know: Double Shot + Final Attack takes 1140 ms to fire. There are ~61.9 Double Shots and Final Attack ~35.3 on average in one minute. If Final Attack worked 100% of the time, we'd get Double Shot and Strafe both take 720 ms to fire, making it ~83.3 shots per minute.   Minimum - Strafe, with no Critical Shots: 52% * 4 = 208% Average - Strafe average: (52% + 40%) * 4 = 92% * 4 = 368% Maximum - Strafe, with four Critical Shots: (52% + 100%) * 4 = 608% Minimum - Double Shot, with no Critical Shots: 130% * 2 = 260% Average - Double Shot average: (130% + 40%) * 2 = 170% * 2 = 340% Maximum - Double Shot, with two Critical Shots: (130% + 100%) * 2 = 460% Minimum - Final Attack, with no Critical Shot: 250% Average - Final Attack average: 250% + 40% = 290% Maximum - Final Attack, with a Critical Shot: 250% + 100% = 350% To find damage over time, we simply multiply the number of attacks per minute, by the average damage. I'll be using fractions for attacks per minute, so bear with me. Minimum - Strafe, with no Critical Shots: 208% * (250/3) = 18,304% Average - Strafe: 368% * (250/3) = 32,384% Maximum - Strafe, with four Critical Shots: 608% * (250/3) = 53,504% Minimum - Double Shot with no Critical Shots and no Final Attack: 260% * (250/3) = 22,880% Average - Double Shot + Final Attack: (340% * (1300/21)) + (290% * (600/17)) = 21,420 + 11,020 = 32,440% Maximum - Double Shot with two Critical Shots and a Critical Final Attack: (460% * 54) + (350% * 53) = 24,840 + 18,550 = 43,390%   Double Shot + Final Attack beats Strafe with minimum and average damage. However, like Critical Shot, Final Attack is unpredictable and may not activate when you really need it, and may activate after a monster is killed, wasting time on an extra shot. Because this section speaks only to Bowmen with Final Attack, the reasons to avoid the skill are not relevant.   Double Shot + Final Attack causes more damage in one blow than Strafe. Having a greater attack is not automatically superior, even if the math disagrees. Firing twice with massive overkill tends to be slower than firing once and barely killing.   Strafe costs more MP than Double Shot, with 26 MP at level 1 compared to 16. In Arrow Blow VS Double Shot, I found the 2 MP difference to be negligible. However, a 10 MP loss for each Strafe hurts quite a bit more. Because Final Attack is a free attack (with its ups and downs), many people consider it best to use Double Shot until Strafe gains a few levels, to save money.   Strafe: 26 * 88 = 2288 MP Double Shot: 16 * 63 = 1008 MP   As you can see, you spend much less MP with Double Shot, on average. Again, on average, you'll save yourself over half of the Meso it costs for you to buy MP Potions.   Strafe will eventually outdamage Double Shot + Final Attack in every way. Final Attack may or may not be used well with other skills, but for the purposes of causing damage, Strafe will become superior as you invest levels in it.   For reference, Arrow Blow + Final Attack: Minimum - Arrow Blow with no Critical Shots and no Final Attack: 260% * 88 = 22,880% Average - Arrow Blow + Final Attack: (300% * 63) + (290% * 38) = 18,900 + 11,020 = 29,920% Maximum - Critical Arrow Blow and Critical Final Attack: (360% * 54) + (350% * 53) = 19,440 + 18,550 = 37,990%   Arrow Blow and Final Attack does less average and maximum damage compared to level 1 Strafe. All other arguments for/against Arrow Blow are more or less the same as with Double Shot.   In summary, Double Shot + Final Attack hits harder for each attack, costs significantly less MP, and deals more minimum damage and slightly more average damage than level 1 Strafe (VERY slightly; 2 Strafe beats it by far in average damage). With each type of monster you face, gauge their HP and how many attacks (both Double Shot and Strafe) you use to kill them, and make a decision on whether training with Double Shot + Final Attack or Strafe is faster or cheaper at that point.
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Guide to Earning Mesos

Posted on 2008-12-06 by adminNo comments


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1.Beware of Scams This is not a method to make mesos, but the first, basic rule you should be aware of when dealing with your money. In a phrase, this rule will help you keep your mesos safe. In fact, you most probably already know this rule. If you don't, read Scams. The name is self-explanatory. Scams can happen with pretty much anything you own. You could be scammed out of your money, your equipment, your fame, anything, everything. Even your account, if you're unlucky. Scams don't just take place in MapleStory, though that's what we're focusing on. No, I'm not talking about real-life scams, but MapleStory scams on the internet - like the famous Meso Generator. Anybody fooled by that could lose your account. In fact, they probably would - unless the scammer thinks that your account is useless because you only have low-levelled characters. Back onto scams taking place in the actual game itself, they can happen quite often. Never drop your guard to these scams. If you do, you're taking the quick road to losing all your belongings. Because there is no actual way to detect a scam before it happens. Unless it's like that case where someone thought I was a stupid and tried to scam my items out of me in a trade ("i teach you a trick to duplicate ur items" "drop all ur rare stuff on the trade"). These scams are easily detected by people forewarned against them. Most often, this type of "Cheat Trick" scams happen with newbies, because new players are often ignorant (however this type of scam also betrays their own stupidity; new players rarely have any equipment worth scamming). If you have a high-levelled character and are reading this, you probably already know about this kind of scam. There are other types of scams, but I won't list them on this page. Just bear in mind that if the scammer actually is smart, there is little you can do to avoid scams short of not trading at all. Of course, if you discover you've been scammed, you can always try reporting him to a Gamemaster. The trouble is that the scammer often flees to other channel after completing their scam. Sometimes you will successfully report them before they escape, but such cases are rare. Scams most often happen when dealing with Fame. 2.Always Check The Market This is the second rule you should follow to help you save money when buying or selling. This rule is fairly simple as well. When purchasing items from the free market and you see something that you like, DON'T buy it on the spot. Check through the other shops in the market and see if they have the same thing for a cheaper price. Once, a found a stall selling the same item as the shop next to it nearly five times cheaper. And you shouldn't just go to the stalls in the same map. Search every stall in the entire market. You should still find another of the item you saw. If it is more expensive, then you know either that what you saw before was a good deal or that this is person was just an idiot by selling the item so cheaply. If you didn't find anything else at all like it, then you can consider buying it. Generally, it is better to buy items by going to Channel 1 Free Market and speaking to the jostling crowd than going into the stalls. This is because stalls generally sell items at a higher price, and there is no way you can bargain down the price when buying in stalls. When you can, you should always make offers to bring the price down. Even if it is only by 10,000 mesos. 10,000 Mesos is alot to the lower-levelled (levels 1-20) characters, and by saving 10,000 mesos every transaction, it will eventually stack up and you'll find yourself with a lot more mesos than if you'd not bargained down the price. 3.Keep A Space In Your Inventory Again, this rule is self explanatory. If you're fighting a monster, and a drops a rare item after it dies, you'll want it. Whether to sell or use for your own purposes, you'll want it. But it won't be yours until it is in your inventory. And it can't be in your inventory unless there is a space for it. Even in the case of Etc. items. There isn't much space in your inventory, and there are plenty of Etc items begging for a space, so you should always keep a free space in there for the odd ore or other item you find. If this a weapon or armour, it is even more vital. Equips DO NOT stack, and so you need free space for all new pieces of equipments. An especially frustrating scenario is when you are trying to free a space in your inventory, and someone else comes along. By the time a space is free, the ten-second limit is up and the other player has walked away with your item. This often happens in crowded areas, but even in non-crowded spots, you should be careful. Someone may still chance on you. By now, you're probably tired from reading rules that don't actually help you make any money, but don't worry. Here they are. 4.Making Mesos Below are small tips and tricks to help you earn, or save more Mesos. Do not look down on them, even if the method seems to give you few mesos, things add up, and you'll soon realize you have more mesos than most others. 5.Monsters Of all the methods there are to help you make mesos, this is the simplest. The simplest, the easiest, the most obvious. You have probably already killed a monster and picked up it's drops. This is what this method uses - monsters. Monsters, you and a weapon. This is very easy to do. Equip the weapon, walk up to the monster, press the button you assigned to "attack". Keep pressing until the monster is dead. Well, maybe not quite as simple as that if you don't want to get hurt or you want to use skills, but that's the basis. Just kill monsters for money. The best side effect of using this method is that you earn EXP in the process, too. Of course, some may be bored by this, as it is repetitive work, and in the case of the Bowman and Thief, may be less productive in the way of money due to the cost of training. However, Monsters sometimes also drop equipments which can be sold off at the Free Market or to individual players, although it is a rare occurance. If you wish to gain many mesos by using this method, train on monsters that drop valuable items. For example, some train on Red Drakes so you can sell Steelies that you might get. Just remember that you will need to factor in the cost of training, so pick your monsters wisely! That just about covers this entire strategy. Onto the next one: 6.Faming Fame. Most will find that this is very popular with high-levelled characters who wish to be at the top of the Fame rankings on the MapleStory website. Some want fame so much that they will even go as far as to buy it. And that is where this method comes in. Fame can be bought, and it can also be sold. Usually, people buy fame for around 100,000 Mesos. Sometimes, they will go so far as to buy it for 1,000,000 Mesos. But the rules of selling fame are a little different from buying fame. When selling, you want customers. And not many customers can pay 100,000 Mesos for fame they weren't even thinking of getting before you said you were selling it. So lower the price. But not so low as, say, 1000. A good price to set the fame at is 10,000 Mesos (depending on world that you are playing in). This method does comes with downsides. You will have to be on the look out for scammers. There is no safe way to trade fame between characters, or to trade fame with mesos. Thus when selling/buying fame there has to be trust between both parties, because after recieving the fame/mesos the other character can simply logoff and run away with the fame/mesos. You may only sell fame once a day, so the income you generate from this method is, in a sense, capped. 7.Trading The Free Market is a great place to make money in. What I said earlier about checking the Free Market applies double here. What you have to do is find the cheapest rare item or equipment you can afford and buy it. Then sell it to another person for a higher amount. If you do it right, you can get double the amount you paid for, or sometimes even more. Don't try selling it back on the Free Market. With so many people there, it's unlikely anyone will notice you. Even in one of the areas, there will be enough stalls to prevent people from seeing you. Go outside or change channels. With some luck, and enough advertising, you'll get a customer to buy what you've got. The best items to try this with is equipments, since nobody can know where you got it (and trace it back to the free market, where there still might be multiple copies of that cheap equip). While new players generally do not have alot of money, some still come with a reasonable amount and it is idea to sell them rare items, as there is a good chance they will not know the item's average worth. Patience and time are required to gain significant mesos. Do not give up. Even if the price seems low enough, always look for people selling it cheaper. Visiting forums will give you a good gauge on the value of an item, as well as the Basil Market website. Buy low sell high is the key to success here. 8.Try taking advantage of events to gain money. Event items are special, and after that event is over, can go for huge amounts. For example, during the 2006 Valentine's Day event, monsters were programmed to drop Valentine's Roses. While the Yellow Rose was extremely cheap during that time (average price was 1000 Mesos), being the weakest rose, at Christmas, the price would go up. On a another note, during that event, monsters were also programmed to drop Wish Tickets and Red Envelopes. Red Envelopes could be cashed in at a special NPC called "Mr. Moneybags" for a minimum of 1000 Mesos and a maximum of 10,000,000 Mesos. Wish Tickets could also be sold to other players for around 2.5K each during that time, as they could be similarly cashed in at Amoria to Mr. Sandman for various items and equipments. MapleStory Anniversary events are also to be taken advantage of, as Maple Equips are worth hundreds of thousands of mesos on the Free Market, even if merely Maple Flags. So never underestimate the worth of event items. The simple reason is this: supply stops, demand remains the same, therefore price rises.
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Maple Story Monster Killing Guide

Posted on 2008-12-06 by adminNo comments


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It's not perfect and you can add and make your own sort of adjustments. Just a basic one. I'll add "guides" for each type of Warrior and Mage so the Level range will be every 5 Levels. And the monsters at the very left are what you should be killing in the lower range and the right would be in the higher range. Ok? (The 5 types of Mages are going to be a pain...) Beginners: Stay on Maple Island Mages and Thieves: Green/Blue Snails Warriors and Archers: Green/Blue/Red Snails, Spores 1st Job Warriors Lv10: Green Slime, Orange Mushroom Lv11: Green Slime, Orange Mushroom, Dark Stump Lv12: Green Slime, Pig, Orange Mushroom, Dark Stump Lv13: Same as Lv12 Lv14: Pig, Orange Mushroom, Dark Stump Lv15: Pig, Orange Mushroom, Dark Stump, Octopus Lv16: Same as Lv15 Lv17: Orange Mushroom, Ribbon Pig, Octopus, Green Mushroom Lv18-22: Orange Mushroom, Ribbon Pig, Octopus, Green Mushroom, Axe Stump Lv23: Ribbon Pig, Octopus, Green Mushroom, Axe Stump, Evil Eye Lv24: Green Mushroom, Axe Stump, Evil Eye, Horned Mushroom Lv25: Green Mushroom, Axe Stump, Evil Eye, Horned Mushroom, Wild Boar Lv26: Green Mushroom, Axe Stump, Evil Eye, Horned Mushroom, Wild Boar, Zombie Mushroom Lv27: Green Mushroom, Axe Stump, Evil Eye, Horned Mushroom, Wild Boar, Zombie Mushroom, Jr Sentinels Lv28-30: Horned Mushroom, Wild Boar, Jr Sentinels, Zombie Mushroom Thief (Claw) Lv10-14: Green Slime, Orange Mushroom Lv15: Pig, Orange Mushroom Lv16-17: Pig, Orange Mushroom, Ribbon Pig Lv18-20: Pig, Orange Mushroom, Ribbon Pig, Green Mushroom Lv21-24: Pig, Orange Mushroom, Ribbon Pig, Green Mushroom, Horned Mushroom, PQ Lv25-26: Green Mushroom, Horned Mushroom, Zombie Mushroom, Alligator Lv27-30: Green Mushroom, Horned Mushroom, Zombie Mushroom, Alligator, Jr Sentinels Thief (Knives) Lv10: Blue Snail, Green Slime Lv11-14: Green Slime Lv15-17: Green Slime, Orange Mushroom Lv18-19: Green Slime, Orange Mushroom, Pig, Ribbon Pig Lv20: Orange Mushroom, Pig, Ribbon Pig, Jr Sentinels Lv21-23: Pig, Ribbon Pig, Jr Sentinels Lv24: Pig, Ribbon Pig, Blue Mushroom, Jr Sentinels Lv25: Pig, Ribbon Pig, Blue Mushroom, Jr Sentinels, Wild Boar, Zombie Mushroom Lv26-27: Blue Mushroom, Horned Mushroom, Jr Sentinel, Wild Boar, Zombie Mushroom Lv28-29: Horned Mushroom, Jr Sentinel, Wild Boar, Zombie Mushroom Lv30: Horned Mushroom, Jr Sentinel, Wild Boar, Zombie Mushroom Archer Lv10-15: Stump, Red Snail, Green Slime, Orange Mushroom, Green Mushroom Lv16-20: Orange Mushroom, Green Mushroom, Blue Mushroom, Horned Mushroom, Dark Axe Stump Lv21-24: Octopus, Green Mushroom, Blue Mushroom, Horned Mushroom, Dark Axe Stump Lv25-30: Green Mushroom, Blue Mushroom, Horned Mushroom, Dark Axe Stump, Zombie Mushroom, Wild Boar Mage Lv8-12: Blue Snail, Red Snail, Spore, Stump, Green Slime Lv13-17: Green Slime, Pig, Ribbon Pig Lv18-21: Green Slime, Pig, Ribbon Pig, Horned Mushroom, PQ (Lv21) Lv22-24: Green Slime, Pig, Ribbon Pig, Horned Mushroom, Blubbling, PQ (Lv23) Lv25-27: Green Mushroom, Bubbling, Horned Mushroom Lv28: Bubbling, Horned Mushroom, Wild Boar, Zombie Mushroom, Evil Eye, PQ Lv29-30: Horned Mushroom, Wild Boar, Zombie Mushroom, Evil Eye 2nd Job Warrior (Fighter) Lv30: Horned Mushroom Lv31-32: Horned Mushroom, Zombie Mushroom Lv33-35: Horned Mushroom, Zombie Mushroom, Evil Eye Lv36-39: Zombie Mushroom, Evil Eye, Fire Boar, Cursed Eye Lv40-46: Fire Boar, Alligator, Cursed Eye, Jr Cellion, Jr Grupin, Jr Liona Lv47-50: Fire Boar, Cured Eye, Copper Drake, Iron Hog Lv51-56: Copper Drake, Drake, Jr Yeti, Stone Gollem, Wild Cargo Lv57-60: Copper Drake, Jr Yeti, Drake, Stone Gollem, Dark Stone Gollem, Wild Cargo Lv61-64: Jr Yeti, Hector, Dark Stone Gollem, Yeti, Tauromacis Lv65-70: Hector, Stone Gollem, Dark Stone Gollem, Yeti, Tauromacis Warrior (Page) Lv30: Horned Mushroom Lv31-36: Jr Sentinel, Horned Mushroom, Zombie Mushroom, Evil Eye Lv37-47: Evil Eye, Fire Boar, Leatty, Dark Leatty, Jr Grupin, Jr Cellion, Jr Liona Lv48-49: Evil Eye, Fire Boar, Leatty, Dark Leatty, Jr Grupin, Jr Cellion, Jr Liona, Copper Drake Lv50-53: Copper Drake, Drake, Jr Yeti Lv54-59: Copper Drake, Jr Yeti, Drake, Stone Gollem, Hector Lv60-65: Cold Eye, Jr Yeti, Hector, Coolie Zombie, Dark Stone Gollem Lv66-70: Cold Eye, Hector, Coolie Zombie, Dark Stone Gollem, Wild Cargo Warrior (Spearman) Lv30-36: Horned Mushroom, Zombie Mushroom, Evil Eye, Fire Boar, Leatty Lv37-39: Evil Eye, Fire Boar, Leatty, Cursed Eye, Cold Eye Lv40-45: Fire Boar, Leatty, Cursed Eye, Cold Eye, Lorang Lv46-50: Fire Boar, Leatty, Cursed Eye, Lorang, Copper Drake Lv51-55: Copper Drake, Drake, Jr Yeti, Stone Gollem Lv56-60: Copper Drake, Drake, Jr Yeti, Stone Gollem, Hector, Croco Lv61-65: Jr Yeti, Croco, Hector, Coolie Zombie, Miner Zombie, Dark Stone Gollem Lv66-70: Hector, Coolie Zombie, Miner Zombie, Dark Stone Gollem, Yeti Thief (Assassin) Lv30-35: Green Mushroom, Horned Mushroom, Zombie Mushroom, Wild Boar Lv36-40: Horned Mushroom, Zombie Mushroom, Wild Boar, Jr Cellion, Jr Grupin, Jr Liona Lv41-45: Alligator, Fire Boar, Jr Cellion, Jr Grupin, Jr Liona, Lupin, Zombie Lupin, Copper Drake Lv46-50: Cursed Eye, Jr Cellion, Jr Grupin, Jr Liona, Lupin, Zombie Lupin, Copper Drake, Lunar Pixie, Lv51-55: Lupin, Zombie Lupin, Copper Drake, Lunar Pixie, Jr Yeti, Croco, Stone Gollem Lv56-65: Jr Yeti, Croco, Stone Gollem, Coolie Zombie, Miner Zombie Lv66-70: Jr Yeti, Hector, Coolie Zombie, Dark Stone Gollem, Tauromacis Thief (Bandit) Lv30-35: Bubbling, Jr Neki, Horned Mushroom, Jr Sentinel, Zombie Mushroom, Wild Boar, Alligator Lv36-40: Bubbleing, Blue Mushroom, Horned Mushroom, Zombie Mushroom, Evil Eye, Alligator Lv41-45: Evil Eye, Fire Boar, Alligator, Jr Cellion, Jr Grupin, Jr Liona, Star Pixie, Jr Pepe, Cursed Eye, Copper Drake Lv46-54: Star Pixie, Jr Pepe, Curse Eye, Zombie Lupin, Lv55-60: Lupin, Zombie Lupin, Cold Eye, Wild Cargo Lv61-65: Coolie Zombie, Miner Zombie, Cold Eye, Lunar Pixie, Clang, Sun Pixie, Tauromacis Lv66-70: Hector, Coolie Zombie, Miner Zombie, Cold Eye, Lunar Pixie, Umti, Sun Pixie, Tauromacis Wizard (Fire) Lv30-35: Horned Mushroom, Jr Sentinel, Zombie Mushroom, Evil Eye, Jr Wraith, Ice Sentinel (35) Lv36-40: Zombie Mushroom, Evil Eye, Sentinel, Ice Sentinel, Jr Grupin, Jr Wraith* Lv41-45: Leatty, Jr Grupin, Jr Pepe, Jr Wraith, Cold Eye Lv46-50: Jr Pepe, Jr Wraith, Cold Eye, Nependeath Lv51-60: Nependeath, Jr Yeti, Grupin Lv61-70: Jr Yeti, Jr Yeti (Growth), Pepe Wizard (Poison) Lv30-35: Horned Mushroom, Jr Sentinel, Zombie Mushroom, Evil Eye Lv36-40: Zombie Mushroom, Evil Eye, Sentinel, Jr Wraith Lv41-45: Sentinel, Leatty, Jr Wraith, Alligator, Dark Leatty Lv46-50: Alligator, Leatty, Dark Leatty Lv51-60: Alligator, Croco Lv61-70: Jr Yeti, Yeti, Werewold (68-70) Wizard (Ice) Lv30-35: Horned Mushroom, Jr Sentinel, Zombie Mushroom Lv36-40: Zombie Mushroom, Fire Boars, Ligators (Not recommended) Lv41-45: Fire Boars, Ligators (Not recommended), Jr. Cellion Lv46-50: Fire Boars, Ligators (NR), Jr. Cellion, Jr. Wraiths, Copper Drakes Lv51-60: Jr. Cellion, Jr. Wraiths, Curse Eye, Cellion, Copper Drakes, Fire Drakes (60) Lv61-70: Cellion, Liona, Cooli Zombie (57), Miner Zombie (57), Fire Drake (60) Wizard (Lightning) Lv30-35: Horned Mushroom, Zombie Mushroom, Evil Eye Lv36-40: Zombie Mushroom, Fire Boar, Evil Eye, Lorang Lv41-50: Jr. Cellion, Jr. Grupin, Jr. Wraiths, Lorang, Copper Drakes Lv51-55: Jr. Cellion, Jr. Grupin, Jr. Wraiths, Curse Eye, Lorang, Copper Drakes Lv56-70: Zombie Lupin, Coolie Zombie (70), Miner Zombie (70) Cleric Lv30-40: Horned Mushroom, Wild Boar, Zombie Mushroom, Evil Eye, Jr. Wriaths (35) Lv41-50: Zombie Mushroom, Evil Eye, Zombie Lupin Lv51-70: Jr. Wraiths, Zombie Lupin, Wraiths (48), Coolie Zombie (57) NOTE* Sorry Clerics, you'll be seeing a LOT of these monsters continuously until they implement Ludibrium which will bring in a lot of new Undead monsters. If you want to see variety, I suggest you find a Warrior friend to party with. Hunter Lv30-35: Horned Mushroom, Jr Sentinel, Wild Boar, Zombie Mushroom Lv36-40: Wild Boar, Evil Eye, Fire Boar, Ligator, Jr. Cellion, Jr. Grupin, Jr. Liona Lv41-55: Fire Boar, Ligator, Jr. Cellion, Jr. Grupin, Jr. Liona, Lupin, Zombie Lupin, Stone Gollem Lv56-60: Stone Gollem, Jr. Yeti, Hector Lv61-70: Jr. Yeti, Hector, Coolie Zombie Crossbowman Lv30-35: Horned Mushroom, Jr Sentinel, Wild Boar, Zombie Mushroom Lv36-40: Wild Boar, Evil Eye, Fire Boar, Ligator, Jr. Cellion, Jr. Grupin, Jr. Liona Lv41-50: Fire Boar, Ligator, Jr. Cellion, Jr. Grupin, Jr. Liona, Lupin, Zombie Lupin, Stone Gollem Lv51-60: Cellion, Grupin, Liona, Stone Gollem, Jr. Yeti, Hector Lv61-70: Jr. Yeti, Hector, Coolie Zombie
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Maple Story Warrior Training Guide

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Training Areas A brief explanation of what is in here. Each one will have a range of 5 levels, except for levels 1-10 which is all in one area. After that each part will include the 3 lands. Victoria, Ossyria, and Ludibrium. They'll contain abbreviations, but I will put them in a later part which will have what they each mean, so just look below for them, if you do not understand any of them. Level 1-10 Maple Island: You'll be here all 10 levels. Do every quest, you will need any extra mesos you can get, since it will be needed big time. Plus it'll be a good source for EXP. I'll break this down. Levels 1, 2, 3, and 4 stay on the first map. If you can want to go to level 5. After that walk through the next maps and kill any monster in your way for some quick and easy EXP. After that do your quests and again kill any monster in your way. If you don't get to level 10 through quests, which you probably won't go to Orange Mushrooms. It'll be fast and easy. Level 11-15 Victoria: There are a lot of training spots here. The more favorable one for you will be HHG2. A good mixture of Slimes, Orange Mushrooms and Stumps, with some snails thrown all over the map. Stay there for a couple levels and head on over to Mushroom Garden. Stay there until about level 15. If you don't like either of those, go to Ellinia and go to The Tree That Grew I. It has tons of slimes, and can be very fast. What ever you do, don't try and leech to level. It is very slow. Ossyria: None Ludibrium: None Level 16-20 Victoria: Basically the same training spots as before. Mushroom Garden, HHG2, or The Tree That Grew I. If you don't like those spots, try HHG3. It has Green Mushrooms, and a lot more Orange Mushrooms. This is only if you have enough potions, since the Greens will be doing about 35-50 damage to you per hit. Depending on your armor. Though you should be able to knock them out quickly, or you can jump and attack to avoid their damage. If you feel that you can ignore the crowds, you can try Pig Beach. It's not that much recommended now for Warriors since there are a lot of KSers, and it's very easy to lose a spot. Ossyria: None Ludibrium: None Level 21-25 Victoria: The best spot for you is PQ. Though it might be crowded, so you'll have to settle for solo training for a bit. Now HHG3 can be a better spot, but it's not the best. If you have the mesos, try Over The Wall. Dark/Regular Axe Stumps with a small mixture of Dark/Regular Stumps. If you can find a fairly empty Pig Beach, try that. Though it's not very easy to find Pig Beaches even fairly empty. If those get boring, try the Blue Slimes in the Kerning City Subway. Ossryia: None Ludibrium: None Level 26-30 Victoria: PQing again is a very good spot. Though it is crowded a lot, so you might have to settle with solo training again. If you want a better source of mesos, though it's not the best source of EXP, Green Mushrooms/Blue Slimes are good. 26 EXP for each monster, and you should be 1/2 hit killing them by now. If you want faster EXP there are much better spots. Wild Boars are really good. Though WB1 has Jr Boogies, which will cause a problem, so head over to WB2 for now. Ossyria: Only one good spot here now, though it's gonna cost you to get over to Ossyria. Jr Sentinels are very good sources of money. They drop gold coins constantly, and only give 2 less EXP than Wild Boars. Though they have more HP than Wild Boars do. Ludibrium: None Level 31-35 Victoria: Since you can't PQ now, it's all solo training until level 35. So until then make the best of it. They're not hard levels to get through. Like before, Wild Boars are very good source of EXP. You can now kill them easier, and you get stronger and a more balanced attack with your Mastery. At around level 35, you can start on Fire Boars. Though it's not too recommended if you don't have that much money to spend on potions. Ossyria: Only good spot here is Jr Sentinels again. Jr Kitties are not bad, but they take up a lot of potions, even at level 35. So stay away from them unless you have uber good attack range. Ludibrium: It's not the best spots, and it takes away some money to get here, but there are a couple of okay spots here. Ratz, in the Eos Tower. If you don't like those, try the Brown Bears in the Clock Tower. It's not too good, since they will take up a lot of options, so be prepared to spend a lot of money. So don't go here if you don't have too much money. Also at level 35, you can start to Ludi PQ. Try to find friends that'll go with you, since people don't really like to have many level 35s. If you really feel like it, you can go farther down into the tower to Trixters. Level 36-40 Victoria: Wild Boars are still good now, though you're stronger and have more acc, so you'll be able to train at WB1, though you might need more acc for the Jr Boogies. If you can't hit them that well, return to WB2. You can train on Fire Boars a lot more now. BL2 is the best, and it can also be shared, so there aren't that many problems. If BL2 is all full, try BL1 or BL3. Ossyria: Jr Sentinels aren't that bad now, though they're not the best either. Jr Kitties will be easier for you now, but only in higher levels, at about 37/38. Otherwise there isn't much of training going on here for a little bit. Ludibrium: You'll be able to kill monsters here much easier than before. Brown Bears and Ratz are good. If you go farther down you can also train on Trixters and Dark Ratz, though it can be pretty annoying to go up and down that tower. Of course you can always PQ, if you can't really take the solo training. Though this is much more crowded than the Kerning City PQ, so it's probably better for you to go for solo training than try and spend your time trying to get into a PQ. Level 41-45 Victoria: Fire Boars are your best bet now. Wild Boars are okay, but they get really boring after being there for so long. Try and stick with Fire Boars as much as possible. Around 44/45 you can try Lupins if you want, though they are annoying the lower the level you are, since they are ranged with their attacks which can make it a bit harder to kill them. Plus you might not be able to hit them 100% yet. Ossyria: Jr Kitties are best here. Jr Sentinels are just not any good now. Unless you're trying to get mesos, and not EXP. Star Pixies can be good too. Plus with all of the etc drops from basically any monster here, you can get even more EXP. And if you don't want to exchange them in, you can always sell them for some good mesos, or use them on a new char of yours. Ludibrium: Brown Bears and Pink Bears if you're trying to stay in the Clock Tower. If you go deeper, you can also train on Chronos. Panda Bears aren't too bad. And Robos are also good, though you won't kill them that easy yet. So you might want to stick with the others. If you're in Eos Tower Ratz and Dark Ratz for you. Those planes in the lower regions go around too fast for you to really train on them that much. Though if you go down far enough, you can find Pink Bunnies which are can be pretty good. Level 46-50 Victoria: Fire Boars and Lupins are your best spots now. Fire Boars are super easy, should mostly be 1/2 hit kills now. And Lupins shouldn't be much of a problem around 47/48. If you really need the money, you'll have to head back to Wild Boars though. WB1 will be very easy, though if it's a bit full, try WB2. Ossyria: Jr Kitties and Star Pixies still. Jr Kitties drop you money clips a lot, and their horns provide good EXP or mesos. So do the Pixies. If you can't use a lot of potions, stick with the Jr Kitties, since all Pixies have ranged attacks and will take your HP down faster. Ludibrium: If you like sticking with PQ, go for it. You will be accepted into a lot more parties, since you're closer to 50, and are a lot stronger. Though it might still be a bit full, so to the solo training. Chronos are your best spot in the Clock Tower. Only the regulars, since the other two kinds have ranged magic attacks you'll lose money, and very fast. If you're in the Eos Tower, Dark Ratz, Trixters, and Pink Bunnies for now. You can also do Robos and Pandas if you want. Though they're not best EXP, they give a decent amount of mesos. Level 51-55 Victoria: Lupins should be very easy now. Though they're not the best EXP for you now. Try Golems, or Mix Golems. Maybe Dark Golems, if you can find a strong party. Doing those alone will make you lose a lot of money, and even quicker then normal. For now your best spot will be Golems. They give good money, and they're very slow. So they're easy to kill, and you can kill a lot of them without even taking damage. Which will cut your potion usage. If you REALLY need the mesos, Lupins and Fire Boars. Or even Wild Boars. Ossyria: There aren't that many good spots in Orbis now. Except for mesos spots. Jr Kitties, Jr Sentinels, and Star/Lunar Pixies will get you the mesos. Though if you're looking for actual training spots, the bigger kitties, and Luster Pixies can be good. Though they both have strong Magic Attacks, so they're not the best. Though your best training spot out of all lands is in El Nath. Jr Yetis. Very fast exp for the earlier levels, and it doesn't slow down that much for a while. Ludibrium: Basically this place is all for money now. The Teddies are basically 1/2h kos, with not that good EXP. Along with Robos. Though if you can stand not the fastest EXP, Master Chronos give some decent EXP and mesos. Otherwise you won't be here that much. Level 56-60 Victoria: Regular Gollems and DSGs are much easier to kill now, and are good source of EXP. Though you might still need to have a party with you if you head to DSGs, they might give you a little trouble. It really depends on your skill build, and weapon attack. Not entirely strong enough to kill Mix Gollems alone, so do it with a party if you want to train on those. You can try to start DMT, but it's not very good yet because of the Cargoes. They take quite a lot of potions unless you can 100% KB them. Mix Gollems at FoG are good but I would wait until higher 5X or low 6X until you go there. Ossyria: Your best spot here right now is Hectors. Though if you're looking for money Jr Yetis are the place for you. You can also find some decent monster and drops from Luster Pixies. But that's about all for Ossyria. Ludibrium: No decent spots here for exp or mesos. Level 61-65 Victoria: FoG is a definate now. Because of a new weapon and equips you can kill them much easier. There is a very high spawn rate and you can share maps with people. They have very good drops, and give a lot of mesos. So you won't be losing money here. Ossyria: N/A Ludibrium: N/A Level 66-70 Victoria: You'll be continuing FoG now. Good EXP AND Mesos. Not many spots like that, hehe. High spawn rate, and when you share the map it's even better. Partying here can be good too. Ossyria: Hectors here. They have some okay drops, and anything that you don't sell can be very good NPC money. They provide good EXP, and with the occasional Pang you might get an even better drop. Cold Field I is best map for these. Ludibrium: N/A Almost done with the training spots for 1-70. I will then add seperate training places for early 3rd job advancements. Abbreviations EXP: Experience PQ: Party Quest HHG: Henesys Hunting Grounds WB: The Land of Wild Boar BL: Burnt Land Acc: Accuracy DSG: Dark Stone Gollem DMT: Drake's Meal Table KB: Knockback FoG: Forrest of Golem Directions Mushroom Garden: Go two maps left of Henesys. Then go to the very top of the map. There are 2 platforms. On the right platform, go all the way over to the right of it until you see house shaped things. Hit up on the doors until you go through. The Land of Wild Boar II: Go to The East Domain of Perion. Then go to the very top right. You will see sticks sticking up out of the ground. Hit up on those until you go through. Forrest of Golem: Go to Sleepywood, and go to the right of the map. Before the stairs that lead down to the visible teleport there is a wooden door, hit up there. Then keep going down until you reach Sleepy Dungeon V. Then below the teleport there are 7 small platforms. The 2nd to the most right platform there is a tree/plant thing. Hit up there. Cold Field I: Head to El Nath from Orbis then go 3 maps to the right.
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