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Bigpoint goes big at Gamescom to showcase Gameglobe and additional highlights

Posted on 2012-08-01 by adminNo comments


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Hamburg/Germany: July 30, 2012 – Bigpoint (www.bigpoint.com), one of the world’s leading publishers and developers for online games, presents highlights from its portfolio at this year’s Gamescom (Cologne/Germany, August 15-19) with over 200 m² of booth space. With presence in both the consumer and business area, Bigpoint will showcase a number of outstanding titles to attendees, partners, media and industry talent at Europe’s biggest games event. The innovative online game Gameglobe will be the focus of the 85 m² consumer booth (Hall 8, C025/B024). Together with Square Enix, Bigpoint will offer visitors the chance to get a hands-on with the game, meet the developers and score an exclusive in-game perk by registering while at Gamescom. The ingenious, free-to-play online game offers players tons of creative possibilities; players can choose to create their own game or simply play the multitude of levels available – all in HD quality, directly in the browser. In the business area (Hall 4.1, A042), Bigpoint will celebrate ten successful years as an innovator and leader in the online space with its business and media partners. At the 120 m² booth, Bigpoint will showcase its portfolio for 2012/2013, including Gameglobe, upcoming Hollywood IPs like Game of Thrones Seven KingdomsUniversal Monsters Online and more. New casual hi
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GUNS and ROBOTS Reveals Robot Classes With Concept Art and Modules Descriptions

Posted on 2012-08-01 by admin2 comments


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GUNS and ROBOTS is engaging free online shooter with inventive character design and an endless list of customization features. From incredible battle mechanics to funny looking robots, the players will be able to set their own gameplay.  Different scenery and implying own battle tactics will assure that players will have a great in-game experience. They will be able to customize multiple parts of their killing machine and set up their own arsenal. After the teaser trailer that Masthead Studios released earlier this month, the studio now shares concept art of the main robot classes. In GUNS and ROBOTS, the robots come in three module classes based on players' assembly. All components within the classes are compatible with each other. The in-game tactics depend on the configuration each player chooses as there is correlation between the speed, the weight, the energy consumption, durability of each of the bodies and chassis and their maneuverability on different terrains. LIGHT CLASS MODULES The light class is the weakest class in terms of armor. This class weighs least and accelerates fastest. The robots from this class distinguish from the others with frail body characteristics and light modules. While the fragile looks are only to mislead the opponent, they are equipped with nuclear reactors, nitro packs and can be attached to chassis with up to three tires, thus providing them with more speed. If attached to the right devices this lethal combination is perfect for shoot and scoot battle tactics or pincer movement like typical damage dealers. They can be nice addition to the team via armor plate extensions in order to add durability leading to high power-to-weight ratio and speed. Less initial durability can be compensated with less energy consumption if the robot setup allows. MEDIUM CLASS MODULES The medium class or middleweight is classification for the robot module configuration that can generally serve well in any capacity: offense, defense, “death match”, race or “capture the flag” mode. They are versatile, durable but still reasonably agile. They weigh more than the light class with energy consumption that allows them to be engaged in the battle for considerable time. Available body battery slots are more than the light class and the battery accommodates twice the light class energy fit. HEAVY CLASS MODULES The heavy class are slow with limited maneuverability but have the most durability of the heavy body modules which makes them perfect for players who want to stay in the battle as much as possible. They are a good choice for players who prefer to do the tanking and redirect enemy attacks. They can sustain most in the game due to their congenital Iron Man-like bodies and in real-time strategy they accumulate more damage. They can be great for all battle tactics due to the customization options and proper setup. From assisting to the damage output to dodging enemy attacks, the options vary. In-game balancing will be assured by matchmaking system that will provide each player interesting and competitive gameplay via well organized skill-based ranking system, as well as modules balance that depends on the synergy of the team. The robots can be combined from different modules – light, heavy or medium, but the final configuration and robot assembly will depend on the players choice. Those are the main three divisions according to overall usage of modules and only three of the numerous possible robot assemblies players will encounter when they enter the world of GUNS and ROBOTS later this year. About GUNS and ROBOTS GUNS and ROBOTS is engaging free online shooter with inventive character design and an endless list of customization features. The game combines fun art with almost unlimited game play. The characters are able to move freely all over the maps, engage in battles, climb up the rankings and unlock various achievements. They will be able to choose their equipment from variety of weapons and over 150 different parts.  The incredible battle mechanics combined with funny looking robots adds a whole new perspective to the genre. Read more about GUNS and ROBOTS at www.play-gar.com or subscribe for the latest news at the official Facebook pagewww.facebook.com/GUNSandROBOTS
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Fantasy Tennis: season 4 update available

Posted on 2012-08-01 by adminNo comments


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The latest patch for the free-to-play online tennis game Fantasy Tennis adds a further tennis court and one of the toughest final opponents ever to the fourth season. Moreover, players get to enjoy an optimized chat feature. The recently added map "Machine City" marks the start of the fourth episode. From now on, players will step onto the new "Dance Time Court" with a sparkling disco theme. The new boss guardian "Dance King" presents a huge challenge for the players. This opponent is the toughest yet in the history of Fantasy Tennis – but he is not unbeatable. With a little luck, those who defeat the "Dance King" will be rewarded with unique prizes such as the "Star Mis Racket" or "Dance King’s Wrist Band". Fantasy Tennis also allows players to split the chat by languages. They simply need to select the required country in order to talk exclusively to their compatriots. For more information about Fantasy Tennis please visit www.fantasytennis.eu
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NGames Reveal Pockie Pirates Legion Group Battles

Posted on 2012-08-01 by adminNo comments


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"Pockie Pirates Chapter II: Beloved Mr. 2" update gets more content and events NGames, a leading online publisher, has laid bare the pirate legion group system of their pirate-inspired MMO, Pockie Pirates. Based on the theme of dream, passion, youth and friendship, Pockie Pirates casts players in the role of a young pirate determined to find legendary treasures and become the King of Pirates. Launched on July 26th, the Chapter II: The Beloved Mr. 2 update introduced the ability for players to transform into any character they recruit into their crew, as well as a new logbook system to make crew recalls easier to manage. The "Pirate Group System" takes crew interaction a step further, adding epic group battles and extra team work contribution options to the side-scrolling pirate RPG. Players can band their crew of NPC's together with their friends, forming massive legions capable of dominating the high seas. Players must reach level 30 before they can create a legion and lead the development of a group of pirates. Development options and gameplay benefits for joining a pirate legion include aggressive territory expansion, revenue increases, extra trade, and the ability to earn more prestige in battle. Events To celebrate the launch of Pockie Pirates Chapter 2: The Beloved Mr. 2, NGames are rewarding players with free gifts for putting the new Logbook system through its paces. Pirates who 'Lighten' between 10 – 40 crew members will earn themselves free training potions, shells, cards and more. Also, from now until August 3rd, players can get their hands on bags of goodies for topping up their accounts with gold. The Pockie Pirates Chapter II: Beloved Mr. 2 update launched on July 26h. Become the King of the Pirates and join Pockie Pirates on Game321 today:http://pirates.game321.com/ Facebook: http://www.facebook.com/PockiePirates Twitter: https://twitter.com/#!/PockiePirates Youtube: http://www.youtube.com/user/playgame321?feature=mhee
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Intergi Opens European Headquarters in London

Posted on 2012-07-31 by adminNo comments


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 Intergi Entertainment is excited to announce the opening of their European Headquarters in London, UK. This is Intergi’s first overseas office with a total of five branch office locations including: New York, Los Angeles, San Francisco and the company’s U.S. Headquarters located in Deerfield Beach, FL. The UK office will be led by James Haley, Intergi’s UK and European Sales Director; Alistair Williams, European Sr. Account Manager; and Nathan Thomas, International Sales Director. “After four years of tremendous growth and continued success in Europe, we’re excited to expand our International operations by opening our official European Headquarters in the UK,” said Nathan Thomas. With a physical presence and sales team in London, Intergi will further build their European direct sales and provide both service and support to local European clients. Europe has become a prime market for Intergi, with a growing reach of over 50 million unique gamers in Europe, of which 13 million are in the UK alone. “Intergi's reach and scale is already unrivalled in Europe and the UK. When you combine this reach with our video and mobile targeting technologies and solutions, I'm more than confident that we will become an even stronger presence in the UK market,” explained James Haley. Most importantly, the overseas office is driven by the company’s exponential growth and expansion over the last few years. “Our decision for a European Headquarters came from a large demand overseas that continued to grow. This move will solidify our number one ranking in reaching gamers worldwide,” explained Intergi’s CEO, Jayson Dubin. Intergi European Headquarters location and contact information: Intergi LLC.  7 Henrietta Street  Covent Garden  London WC2E 8PS  United Kingdom +44 (0)203 617 9156 UKsales@intergi.com About Intergi Entertainment Listed in the prestigious Inc. 500 list of America's fastest-growing private companies, Intergi Entertainment is ranked by comScore as the top digital outlet for reaching video game and entertainment enthusiasts online. Intergi offers advertisers unparalleled access to millions of online gamers that power the multi-billion dollar gaming industry. With an innovative in-house production team, Intergi develops and delivers interactive ads to the largest gaming audience online.
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Storm Legion Lore – The Storm Legion

Posted on 2012-07-31 by adminNo comments


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Cosmic beginnings As Crucia conquered world after world to feed the Blood Storm, she filled her ranks with master tacticians and ruthless shock troops. In this manner, Crucia constructed an army from the best the planes had to offer – one powerful enough to control what she desired.   When the Blood Storm reached Telara, the other dragons warred over the powers of its sourcestone. But Crucia's eye fell on the glorious continent of Brevane, where the people made marvels of metal and magic.   Conquest of Brevane The Brevanic people fell before Crucia's flights of Storm Drakes and White Dragon children, to say nothing of the numberless, faceless rank-and-file. Some of the Brevanes fled to what is now Mathosia; others sought shelter in the Eternal City, whose defenses were powerful enough to stay the Legion’s march.   Still, and utterly unknown to their Ascended foes, the Storm Legion has controlled over half of the continent ever since – spending ages in preparation for the battle to come.   Empyrean power Harnessing advanced Empyrean technology, the Storm Legion has built machines even the Blood Storm feared: automaton soldiers and mechanical monsters like the legendary Volan, whose tread crushes cities, whose beam weapons burn armies to dust.   On Brevane they have waited, the mightiest force Telara has ever known. Entrenched, patient as a still sky before a storm, they watch for Crucia's signal to let loose their augmented fury … and resume their march across the planes.  
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