wow Feral Druid Aoe Grinding (lv80)
Posted on 2008-12-14 by yufan.xNo comments
WoTLK Guides, WoW Druid Guides, WoW Instance Guides | 348 views read more ...
Posted on 2008-12-14 by yufan.xNo comments
WoTLK Guides, WoW Druid Guides, WoW Instance Guides | 348 views read more ...
Posted on 2008-11-27 by adminNo comments
1- Lessons Anew,
I will give you directions in case you do not have map addons, but this Druid Power Over Poison quest chain walk through also includes the map coordinates in parenthesis like this: (x,y) Visit this link for more information, including how to get free WoW Addons such as Map Notes.*** NOTE: Most quests will be much easier if you have a map Addon (allowed by Blizzard) that has map coordinates.
Dialogue Mathrengyl Bearwalker:
"You're now ready to learn about poison and the power we as druids have over it, <name>. Cenarius has blessed us with the ability to purge even the most foul of poisons with but a mere incantation. This gift is not to be taken lightly... and to ensure you learn this lesson, you'll work to address the effects of poisonings as a layman would.
"Travel to Moonglade and speak with Dendrite Starblaze; he awaits your arrival to begin your lesson."
To complete the quest you must speak with Dendrite Starblaze in the village of Nighthaven, Moonglade.
You can teleport there using the Teleport Moonglade spell that is permanently in your spell book. (When you did the bear form quest you went to the same place.) The Teleport Moonglade spell will place you right in front of the building in which you will find Dendrite Starblaze. Go inside and up to the second floor. (56,30) Talk to Dendrite Starblaze. You will earn 80-100 XP. Dendrite Starblaze will give you the next quest: "The Principal Source.""The Cliffspring Falls in Darkshore serves as the principal source of drinking water for the region, and now I suspect it is the principal source of the poison that is harming the local fauna - deer specifically. Use this sampler to draw some water from the mouth of the cave; be careful, as dangerous naga now reside in a cave by the falls.
"Once filled, deliver it to Alanndarian Nightsong in Auberdine. She is the one that requested our aid, and you will work with her to address this malady."
You may run into some bears and nightsabers in this area. You will encounter a Stormscale Wave Rider (naga) on the path to the cave. Use a combination of Roots, Wrath, and Bear form to take it out. Bring your mana back up to full.
There wil be a level 17 caster (Stormscale Siren) on the opposite bank of the river, which may pose a challenge.
Click on the picture for a larger view.
Mob Avoidance Technique:
You might be able to avoid drawing the aggro of the level 17 Stormscale Siren caster, as well as the level 15 Stormscale baddie just inside the cave, if you sneak up along the far edge of the path to the far left side of the cave opening, and then carefully approach the cave entrance, clicking on the vial on your toolbar until it allows you to fill it. Leave carefully, staying out of the line of sight of the caster. If this doesn't work and the caster goes after you, try pulling the caster with Wrath, and then change to Bear form to kill it. As I mentioned, there will be another naga inside the cave just past the waterfall. Look out for this one when you go to fill the vial.
As soon as you have the vial filled you need to get out of there! The naga respawn very rapidly.
Bring the filled vial to Alanndarian Nightsong in Auberdine, Darkshore. (38,41) You'll find her inside a building just north of the inn.

Dialogue Alanndarian Nightsong:
"The water will serve as the base of the curative salve I'll make for the deer. For curative properties, I need some earthroot. Herbalists know how to find it, so if we're unlucky and you aren't one then you'll need to find one to help us out. "Finally for potency, I need some lunar fungus. Finding lunar fungal blooms is easy enough; they're all over the place in caves just to the east of here. Moonkin reside in the caves and they're irritable as of late, so be careful."
A Lunar Fungus Among Us!
Return to Alanndarian Nightsong with the items you have collected.
Dialogue Alanndarian Nightsong:
"Have you got the reagents I need to make the salve? The deer aren't getting any better on their own, so we better hurry to help them out! This is good, <name>, so much so that it should be enough to make some ample doses of the salve - at least enough to start to make a difference. "Making a cure for poisons can be quite difficult at times because each one often requires a very specific antidote to counteract it. Imagine being able to cure a poison at will without having to worry about the exact ingredients of what the antidote must be! "Now, let me get to work on this!"
You can't miss the Sickly Deer; they are the bright green deer with green skulls floating around them in a cloud. See the screenshot.
You may encounter the occasional bugged deer that will cause you to waste salve. If you should run out of salve before you have cured 10 sickly deer, you can abandon the quest, return to Alanndarian Nightsong in Darkshore, and start all over again.
Binds when picked up. It is held In the off-hand. It gives these bonuses: +1 Intellect; +1 Spirit It is special and only for those of us who are Druids. It restores 50 mana every 3 seconds for 15 seconds. It has a cooldown of 30 minutes. The item is Level 15.Dendrite Starblaze will give you the next quest "Power Over Poison."
WoW Druid Guides | 289 views read more ...
Posted on 2008-11-27 by adminNo comments
1- Lessons Anew,
I will give you directions in case you do not have map addons, but this Druid Power Over Poison quest chain walk through also includes the map coordinates in parenthesis like this: (x,y) Visit this link for more information, including how to get free WoW Addons such as Map Notes. Do you want your Druid to own? Then you want the Killer Guides Druid Guide - it covers everything from to basics to PvP to Raids to Leveling to making the gold. Get yours here.*** NOTE: Most quests will be much easier if you have a map Addon (allowed by Blizzard) that has map coordinates.
Dialogue Turak Runetotem:
“You’re now ready to learn about poison and the power we as druids have over it, <name>. Cenarius has blessed us with the ability to purge even the most foul of poisons with but a mere incantation. This gift is not to be taken lightly… and to ensure you learn this lesson, you’ll work to address the effects of poisonings as a layman would.
“Travel to Moonglade and speak with Dendrite Starblaze; he awaits your arrival to begin your lesson.“
To complete the quest you must speak with Dendrite Starblaze in the village of Nighthaven, Moonglade.
You can teleport there using the Teleport Moonglade spell that is permanently in your spell book. (When you did the bear form quest you went to the same place.) The Teleport Moonglade spell will place you right in front of the building in which you will find Dendrite Starblaze. Go inside and up to the second floor. (56,30) Talk to Dendrite Starblaze. You will earn 80-100 XP. Dendrite Starblaze will give you the next quest: “The Principal Source.”“Dreadmist Peak to the northwest of the Crossroads is most likely a primary candidate as to the source of the spread of the poison. Its airy peaks have pools of water that influence the weather patterns. I suspect the water is now tainted by the demon-worshipping Burning Blade.
“Use this sampler to draw water from the pool at the very top of the peak. Once filled, deliver it to Tonga Runetotem at the Crossroads. He is the one that requested our aid, and you will work with him to address this malady”
Click picture for larger image.
Collecting the sample will aggro the other four mobs that you see standing around the pool in the picture. Don’t hang around! Turn into bear form and just RUN AWAY back down the mountain on the same path that you came up. (Be careful not to get turned around and run the wrong way.) If you are concerned about being killed ask for help from a friend or a friendly person hanging around the Crossroads. Bring the filled vial to Tonga Runetotem, (52,31) Crossroads. You’ll find Tonga outside near the second gate after you enter from the north.
Dialogue Tonga Runetotem:
“You are the one that the Cenarion Circle in Moonglade sent, yes? This is most fortuitous for us! We are stymied in our effort to bring balance to the sickly gazelles that wander the northern Barrens; we’re happy for all the help we can get.
“Do you have the sample of water that Dendrite Starblaze said you’d have? He notified me that you’d draw one so we could work on a cure together…
By my ancestors, this water is disgusting! No wonder the gazelles are sick.
“Something is polluting the water, and in turn beginning to wreck the northern Barrens ecosystem. Sick gazelles have been sighted all north of the east-west road here. While this water is most likely a primary source of the sickness spreading, there’s something else at work here.
“his water, believe it or not, will help us formulate a cure. While I research this water, I have need of some items to formulate a cure…”
Dialogue Tonga Runetotem:
“The water will serve as the base of the curative salve I shall make for the gazelles. For curative properties, I need some earthroot. Herbalists know how to find it, so if you are not familiar with this skill you’ll need to find one to help us out. “Finally for potency, I need kodo horns - mere chips and fragments will not suffice. Kodos you can handle wander the northern part of the Barrens; bring some down for the greater good of the balance <name>, and fetch the horns for me.”
Look for Lost Barrens Kodos (lvl 13-15) north and east of the Crossroads, just south of the Sludge Fen.
Check near the Samophlange quest building, (52,12) but watch out for hyenas and raptors in the area, and kill them in order to get to the Kodos. These Kodos should drop horns when killed.
If you aren’t having any luck there, you may also find Lost Barrens Kodos around the Stagnant Oasis south-east of the Crossroads. The Kodos there should also drop horns when killed.


Dialogue Tonga Runetotem:
“Have you got the reagents I need to make the salve? The gazelle aren’t getting any better on their own, so we better not tarry in our effort to save them! “This is good, <name>, so much so that it should be enough to make some ample doses of the salve - at least enough to start to make a difference. “Making a cure for poisons can be quite difficult at times because each one often requires a very specific antidote to counteract it. Imagine being able to cure a poison at will without having to worry about the exact ingredients of what the antidote must be! “Now, let me get to work on this!”
Your mission is to find 10 Sickly Gazelles that are located throughout The Barrens and use the “Curative Animal Salve” them. Check out these coords: (51,38) (52,37) (55,38) (56,38) (47,37) and (53,31) for the gazelles.
You can’t miss the Sickly Gazelles; they are the bright green gazelles with green skulls floating around them in a cloud. See the screenshot.
You may encounter the occasional bugged gazelle that will cause you to waste salve. If you should run out of salve before you have cured 10 sickly gazelles you can abandon the quest, return to Tonga Runetotem, and start all over again.
Binds when picked up. It is held In the off-hand. It gives these bonuses: +1 Intellect; +1 Spirit It is special and only for those of us who are Druids. It restores 50 mana every 3 seconds for 15 seconds. It has a cooldown of 30 minutes. The item is Level 15.Dendrite Starblaze will give you the next quest “Power Over Poison.”
WoW Druid Guides | 304 views read more ...
Posted on 2008-11-26 by adminNo comments
WoW Druid Guides | 280 views read more ...
Posted on 2008-11-26 by adminNo comments
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Posted on 2008-11-26 by adminNo comments
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