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WotLK 450 Enchanting Guide

Posted on 2008-12-17 by adminNo comments


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enchanting-guide WotLK 450 Enchanting Guide In World of Warcraft you will need to have a sufficient knowledge in your trade skills, and this will be able to help you achieve that goal. You will be getting from 1-450 in this specific article and will entitle you to become the best there is. Below is everything you will ever need in order to become level 450 in in World of Warcraft. So take this up early and indulge yourself in some WotLK gold. 1-2 Runed Copper Rod- 1 Copper Rod, 1 Strange Dust, 1 Lesser Magic Essence 2-50 Disenchanting green quality items or 48 x Enchant Bracer: Minor Health (48 Strange Dust) (Note: Journeyman - Requires (50) - Requires character level 10) 50-90 40 x Enchant Bracer: Minor Health  (40 Strange Dust) 90-100 10 x Enchant Bracer: Minor Stamina (30 Strange Dust) (Note: If the Strange Dust is cheap and the Greater Magic Essence is too expensive on your realm, you can make this Enchant up to 120.) 100-101 Runed Silver Rod  (1 Silver Rod, 6 Strange Dust, 3 Greater Magic Essence, 1 Runed copper Rod) 101-110 9 x Greater Magic Wand (9 Simple Wood, 9 Greater Magic Essence) 110-135 25 x Enchant Cloak: Minor Agility (25 Lesser Astral Essence) (Note: Expert - Requires (125) - Requires character level 20) 135-155 20 x Enchant Bracer - Lesser Stamina (40 Soul Dust) 155-156 Runed Golden Rod - 1 Golden Rod, 1 Iredescent Pearl, 2 Greater Astral Essence, 2 Soul Dust, 1 Runed Silver Rod 156-185 40 x Enchant Bracer - Lesser Strength (80 Soul Dust) (Note: This one turns yellow at 165, however if 2 Soul Dust is a lot cheaper than 1 Lesser Mystic Essence, keep making these until 185. If it’s not then at 165 switch to: 165-185 20 x Enchant Bracer - Spirit (20 Lesser Mystic Essence) 185-200 15 x Enchant Bracer - Strength (15 Vision Dust) (Note: Artisan - Requires (200) - Requires character level 35) 200-201 Runed Truesilver Rod (1 Truesilver Rod, 1 Black Pearl, 2 Greater Mystic Essence, 2 Vision Dust, 1 Runed Golden Rod) 201-220 25 x Enchant Bracer: Strength (25 Vision Dust) (Note: At this time the recipe will be yellow, so I suggest you buy enough materials to make the enchant 25 times.) 220-225 5 x Enchant Cloak: Greater Defense (15 Vision Dust) (Note: Depends on your realm, if Lesser Nether Essence is too expensive, make this until 230.) 225-230 5 x Enchant Gloves: Agility (5 Lesser Nether Essence, 5 Vision Dust) 230-235 5 x Enchant Boots - Stamina (25 Vision Dust) 235-240 5 x Enchant Chest: Superior Health - 30 Vision Dust 240-245 5 x Enchant Cloak: Greater Defense - 15 Vision Dust (Note: Try to hunt for [Formula: Enchant Bracer - Greater Stamina] on the AH. It’s a random world drop, but this recipe is the best to level from 245 to 265 or even 285.) 245-265 20 x Enchant Bracer - Greater Strength (40 Dream Dust, 20 Greater Nether Essence) (Note: If Greater Nether Essence is too expensive, you can make [Enchant Boots - Stamina] until 255.) (Note: After 255 make [Enchant Chest - Superior Health] until 260. You will need around 90 Vision Dust, if you choose this way in this guide.) 265-285 20 x Enchant Shield: Greater Stamina (200 Dream Dust - Recipe location) (Note: Master - Requires (275) - Requires character level 50) 285-290 5 x Enchant Cloak - Superior Defense (40 Illusion Dust - Recipe location) (Note: Go to Moonglade and find Lorelae Wintersong. She sells the recipes for the next 3 steps. Formula: Enchant Cloak - Superior Defense and Formula: Runed Arcanite Rod.) 290-291 Runed Arcanite Rod (1 Arcanite Rod, 1 Golden Pearl, 10 Illusion Dust, 4 Greater Eternal Essence, 1 Runed Truesilver Rod, 2 Large Brilliant Shard - Recipe location) 291-300 9 x Enchant Cloak: Superior Defense (72 Illusion Dust - Recipe location) 300-301 Runed Fel Iron Rod (1 Fel Iron Rod, 4 Greater Eternal Essence, 6 Large Brilliant Shard, 1 Runed Arcanite Rod) 301-310 9 x Enchant Bracer: Assault (54 Arcane Dust) 310-315 5 x Enchant Bracer - Brawn (30 Arcane Dust) 315-320 5 x Enchant Cloak - Major Armor (40 Arcane Dust) or 5 x Enchant Gloves - Assault (40 Arcane Dust) 320-335 20 x Enchant Chest: Major Spirit (40 Greater Planar Essence (Note: This one goes yellow at 330, I suggest you to get enough materials for 15, if you want to level with this.) 335-340 5 x Enchant Shield - Resilience (5 Large Prismatic Shard, 20 Lesser Planar Essence) 340-350 15 x Superior Wizard Oil (45 Arcane Dust, 15 Nighmare Vine, 15 Imbued Vial - Recipe location) (Note: This recipe is yellow already when you learn it, so you might need to make 14-16.) 350-351 Runed Adamantite Rod (1 Adamantite Rod. 8 Greater Planar Essence, 8 Large Prismatic Shard, 1 Primal Might, 1 Runed Fel Iron Rod - Recipe location) 351 - 360 9 x Enchant Gloves - Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence) 360 - 370 10 x Enchant Ring - Striking (8 x Large Prismatic Shard, 24 x Arcane Dust) (Note: Requires Constortium Revered Reputation) 370 - 375 5 x Enchant Ring - Healing Power (8 x Large Prismatic Shard, 10 x Greater Planar Essence, 20 x Arcane Dust) (Note: Requires Sha’tar Revered Reputation) 375-385 5 x Enchant Bracers - Exceptional Intellect (10 Infinite Dust) or 5 x Enchant Boots - Assault (4 infinite Dust + 4 Lesser Cosmic Essence) 380-390 10 x Enchant Weapon - Greater Potency (2 Infinite Dust + 4 Lesser Cosmic Essence) 385-395 Enchant Boots – Icewalker (8 Infinite Dust + 1 Crystallized Water) 395-405 10 x Enchant Cloak - Superior Agility (9 Infinite Dust) 400-410 10 x Enchant Cloak - Superior Agility (16 Infinite Dust + 3 Greater Cosmic Essence) 410-420 10 x Enchant Gloves- Precision (15 Infinite Dust + 5 Greater Cosmic Essence) 415-425 10 x Enchant Boots- Superior Agility (16 Infinite Dust + 6 Greater Cosmic Essence) 420-430 10 x Enchant Cloak- Major Agility (18Infinite Dust + 6 Greater Cosmic Essence + 2 Dream Shard) or 10 x Enchant Bracer- Major Spirit (16 Infinite Dust + 12 Greater Cosmic Essence) 430-440 10 x Enchant Cloak- Mighty Armor (20 Infinite Dust + 10 Greater Cosmic Essence) 440-450 10 x Enchant Weapon – Lifeward – 4 Abyss Crystal or 10 x Enchant Cloak – Shadow Armor (20 Infinite Dust + 12 Greater Cosmic Essence + 1 Abyss Crystal)
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WoW Profession Guides: Herbalism 1-450

Posted on 2008-12-17 by adminNo comments


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Bear in mind, that where I’ve specified a particular herb to pick while leveling Herbalism, do not avoid picking anything else you see. Pick everything. I’ve also tried to list multiple alternatives for each part of the Herbalism leveling guide. This should hopefully allow you to choose the area that’s best for you or give you alternatives if an area is already being farmed by other players leveling Herbalism.   Herbalism 1 - 50 Collecting Silverleaf and Peacebloom Mulgore. Just do circuits round the base of Thunderbluff picking Silverleaf and Peacebloom. Do circuits around Dolanaar heading South East around the lake and back up to to Dolanaar, if your Alliance or complete circuits of Elwynn Forest. For Undead, try starting at Solliden Farmstead in Tirisfal Glades, run north to the mills, loop round and back south past Stillwater Pond and onto Cold Hearth Manor and Nightmare Vale. Then back up to Solliden Farmstead again. You can find Peacebloom and Silverleaf in abundance around your main starting area (not in it, around it). So the first 50 levels should be really easy. Herbalism 51 - 70 Collecting Mageroyal and Earthroot Go west from Crossroads then head north before the entrance to Stonetalon Mountains and follow around to where the harpies are, then head east back to the Gold road and then south to Crossroads again, picking Mage Royal, Earthroot, Peacebloom and Silverleaf as you go. For Alliance start in the north of Westfall and follow the coast south to Deadmines and then head straight to Sentinel Hill and back up to the north again, picking Mageroyal. You can also run circuits of Gol’Bolar Quarry in Dun Morogh, collecting Earthroot as you go. Herbalism 71 - 100 Collecting Briarthorn Same route as above (for Horde), but extend it east to Sludge Fen, picking Briarthorn now. You could actually extend your runs to encompass the whole of The Barrens, as this area is absolutely chock full of Briarthorn and other herbs. It’s possibly the best area to get your Herbalism trained up. Southern part of Silverpine Forest, from Pyrewood Village to the Entrance to Hillsbrad Foothills and back again. Same route as above (for Alliance) or do circuits of Twilight Grove in Duskwood. Also for Alliance, just wander north to south in Darkshore for loads of Briarthorn. The eastern side of Loch Modan is also a great place for Briarthorn. You could also do circuits of Lakeshire in Redridge Mountains. Herbalism 101 - 115 Collecting Bruiseweed Start at the Ramparts in Ashenvale and head north-east to Splintertree Post (don’t follow road, try to go as straight as you can, you’ll find more herbs that way), then head west from Splintertree Post towards the first bridge. Head south from here past the Moonwell and then back west to the ramparts when you reach the edge of the map. Pick Bruiseweed as you go. Stonetalon Mountains. Go to Camp Aparaje, head west to the Grimtotem Post, then south to Malaka’jin, then east to the Greatwood Vale. Nice run of Bruiseweed there. The Field of Giants in Southern Barrens or between the two Razorfens. You can also circle to the north of Mystral Lake for Bruiseweed or to the West of Astranaar in Ashenvale. Windshear Crag in Stonetalon Mountains. The eastern coast of Loch Modan. Circuits of Stonewatch keep in Redridge Mountains.  Herbalism 116 - 125 Collecting Wild Steelbloom Go to Stonetalon Peak and do circuits of the small area around the Alliance Town and the Talon Den collecting Wild Steelbloom. For higher levels do full circuits of Arathi Highlands, sticking to the mountain sides (as this is where you’ll find Wild Steelbloom) Nek’mani Wellspring in Stranglethorn Vale. The Zuuldaia Ruins, north of Grom’gol in Stranglethorn Vale. Go from Black Channel Marsh in the Wetlands to the Angerfang Encampment, taking in Whelgar’s Excavation Site as you go. Go from The Field of Giants in southern Barrens to the two Razorfens and back up again. Between The Great Lift and Highperch in Thousand Needles. *from now on your going to be doing circuits of the full map, so you’ll have to learn your own paths. Herbalism 126 - 160 Collecting Kingsblood Full circuits of Ashenvale to collect Kingsblood. Circuits of The Charred Vale in Stonetalon Mountains. Full circuits of The Wetlands. Full circuits of Hillsbrad Foothills. The Misty Reed Stand in Swamp of Sorrows. Herbalism 161 - 185 Collecting Fadeleaf Full circuits of Swamp of Sorrows to collect Fadeleaf (sell these to Rogues for a good profit). Herbalism 186 - 205 Collecting Khadgar’s Whisker Full circuits of The Hinterlands to collect Khadgar’s Whisker. The Witherbark Village and Ogre Compound in Arthai Highlands. You can also stay in Swamp of Sorrows, as there is a decent amount of Khadgar’s Whiskers there. Herbalism 206 - 230 Collecting Firebloom Full circuits of Searing Gorge to collect Firebloom. Full circuits of Blasted Lands. Tanaris also has a lot, but doing full circuits takes time. You can divide Tanaris into four and do circuits that way. Herbalism 231 - 250 Collecting Sungrass Full circuits of Felwood to collect Sungrass. This is actually more of a zig-zag pattern, rather than a circuit (also try to do the Cleansing Felwood quest and pick up Windblossom Berries, Nightdragons, Whipper Roots and the odd Songflower Serenade buff when needed). Feralas is also a great place to get Sungrass. You can make two circuits here. One that starts in the very north west at The Ruins of Ravenwind and runs south to The High Wilderness and one around The Lower Wilds, Lariss Pavillion, Grimtotem Compound and Woodpaw Hills, all near Camp Mojache. You can do circuits around The Forlorn Ridge in Azshara. You can try the main path through The Hinterlands too. As you follow it one way, stay about 50 metres from the path and then do the same the other way. Herbalism 251 - 270 Collecting Gromsblood Full circuits of Felwood to collect Gromsblood. See above notes. Do circuits of Mannoroc Coven in Desolace for Gromsblood too. Full circuits of Blasted Lands. Demon Fall Canyon in Ashenvale, not many people bother with this area, so although its small, it can be good for farming Gromsblood. Herbalism 271 - 285 or 290 (see below) Collecting Dreamfoil Full circuits of Un’goro Crater to collect Dreamfoil. Two good routes in Azshara are: From The Forlorn Ridge, head south east to the Ravencrest Monument and back again. From the north of the Ruins of Eldareth, head north east to the Jagged Reaches and back again. Herbalism 285 or 290 - 300 From 285 you can get Plagueblooms from doing circuits of Eastern and Western Plaguelands and Felwood, but if your not competing against a load of other players, try to collect Icecaps from Winterspring, as they will sell for more money Herbalism 300 to 375 Just threw this together really quickly, if it’s of use to anyone I’m glad, if it’s not then just ignore it. Herbalism 300-330 (or Herbalism 345 if you so choose) - Felwood I know you were all probably hoping for something a lot more exotic and in the outlands, but Felwood really is the place to go if your looking at it purely from a leveling perspective. Due to the hit of The Burning Crusade there’s virtually nobody farming herbs here and you get the bonus of Whipper Roots etc. which while out dated, still aren’t on the same timer as pots, so if your a raider they can save your ass. I generally start at the alliance flight path, going up round the Furbolg village before following the perimeter south. Pick absolutely everything that is even green to you. Plaguebloom, Dreamfoil and Mountain Silversage give about a level each bush until 330, and whilst the plague that is Sungrass, Arthas’ Tears and Purple Lotus are green, they still give a level fairly consistently so it’s definetly worth picking them. If memory serves somewhere around 340 Plaguebloom goes green, and you start to get levels less consistently, however you may choose to stay on, especially if you don’t have an epic flying mount, for the densely packed herbs, and low demand by pickers, all the time remembering that Golden Sansam, Mountain Silversage and Dreamfoil still sell very well on most servers. Herbalism 330 (or 345) - 350+ - Zangarmarsh Zangarmarsh is simply packed with herbs, all of which are useful. My favourite are is the North-West corner, being packed with herbs and Bog Lords / Giants which can be herbalised (If that’s even a word) once looted. I tend to zig-zag across it, before moving to the start to do the same, however on more populated servers you may have someone else doing the same, so extending your route to sweep up from the south-west and across the northern border can yield great rewards too. Expect lots of Felweed and Ragveil, with the odd Dreamfoil and Dreaming Glory. Once you hit Herbalism 350 the world is your oyster really. I chose to continue my Zangar route all the way up to Herbalism level 375, but it is equally viable to move on to Shadowmoon or elsewhere. Herbalism 375-450 Trainer Locations: Alliance: Kirea Moondancer - 57,71 in Valiance Keep, Borean Tundra. Fayin Whisperleaf - 59,62 in Valgarde, Howling Fjord. Horde: Tansy Wildmane - 42,53 in Warsong Hold, Borean Tundra. Marjory Kains - 78,28 in Vengence Landing, Howlinh Fjord. Neutral: Dorothy Egan - 43,34 in Dalaran.   Herbalism 375–385 Pick Firethorn *Firethorn drops Fire Leaf or Fire Seed. There is no herb called “Firethorn” Located in The Geyser Fields in Borean Tundra.   Herbalism 385–400 Pick Talandra’s Rose Located all over southwestern half of Zul’Drak.   Herbalism 400–415 Pick Tiger Lily Located in Sholazar Basin. In the waters around Nessingwary Basecamp. Also located around the lake in the center of Sholazar Basin at about 46,63. Can also be found along the rivers running north and south from this lake.   Herbalism 415–425 Pick Frozen Herb **Frozen Herb nodes have a chance to drop up to three of any Northrend herb. Located in Dragonblight. Can be found all over Dragonblight, but a high concentration can be found in the forest area in the western half. Also a high concentration found on the eastern edge, running north from New Hearthglen all the way to Light’s Trust.   Herbalism 425–435 Pick Lichbloom Located in The Storm Peaks. It can be found all over. Concentration seems to be pretty high all over the zone.   Herbalism 435–450 Pick Icethorn Again located in The Storm Peaks. It can be found all over. Concentration seems to be pretty high all over the zone.
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Wow LichKing/arthas Encounter at Drak Tharon By LukeD

Posted on 2008-11-28 by yufan.xNo comments


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YouTube Preview ImagePart of a Quest chain the lich king will appear in Drak Tharon Keep instance in Zul Drak. enjoy u can get the chain for this Q at granite somthing in grizzily hills but its a long a stupid chain that takes ages but its nice xp :D
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Wrath profession goodies

Posted on 2008-11-28 by rainbowNo comments


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Credit to: wowinsider.com
The days of choosing a profession and maximizing it solely based on a few purples at the very end are no more. Not only will many more crafted epics be bind on equip, they will be available earlier than the maximum rank. Instead, the incentive to choose between the available professions will be based more on fun and personal preference. Each profession is getting its own 'goody bag' of items that are fun and promote individual customization. Intrigued? Here's an overview of what you can expect to see: Alchemy Alchemists have been able to train their Wrath ability, Mixology, since the last patch, but many of you might not have noticed yet. If you regularly depend upon consumables, and genuinely enjoy being able to adjust your stats using potions, elixirs and flasks, then Mixology provides a renewed reason to become an Alchemist. Previously, most people chose the profession because of the transmutes and potion/elixir/flask specialty options, as well as to more easily acquire their consumables. Mixology actually extends the duration of elixir and flask effects, as well as amplifying them, giving Alchemists a bit of an edge in combat situations. Blacksmithing Blacksmiths will be able to add extra stats to their gear, similar to an enchant or an armor kit. These can only be placed on your own gear, so if you enjoy being able to customize your items using various gems, you'll have more fun with this profession. Currently, you will be able to place sockets on your bracers and gloves, as well as craft an [Eternal Belt Buckle] which you can sell to the player base so that they can add a socket to their belt. There is also data on Wowhead suggesting that you can socket a one-handed weapon, but it is unclear whether this is a Blacksmith-only ability. Enchanting Enchanters will be able to craft more bind on pick-up wands, as well as exclusive ring enchants. Perhaps the biggest change to the profession has been the addition of Inscription. Using vellum (special paper) made by scribes, Enchanters can embed various enchants, turning them into scrolls that can be sold on the auction house. This allows players to shop for enchants without having to find an Enchanter personally or gather materials, and to save it for later, or send it to another toon. This also allows the Enchanter to actually enchant his/her other characters, something that previously could not be done. Engineering By now, you have probably heard of the Mechano-Hog and Mekgineer Chopper. In addition to these mounts, Engineers will have a bag full of new toys to keep all for themselves: As you can see, these are item enhancements that will replace Engineer-only items. In this manner, you will not have to switch from your raiding or PvP boots into your Rocket Boots when you want to run more quickly. Instead, you can apply Nitro Boots to any of your boots and earn this as a permanent enchant. Other enchants, armor kits, and similar items do not stack. Inscription Many of you have already been leveling this new profession, and most others have already learned a fair amount about it while shopping for glyphs and vellum. Scribes are unique in that they can create their own off-hand weapons, vellum to facilitate enchanting, and draw up cards that combine to form Darkmoon Faire decks that give quests for varying rewards. The vellum, as stated under Enchanting, allows an Enchanter to create a scroll that is designed to apply an enchant to an item. This scroll can be sold or given away. They can also make their own teleportation scrolls on a 20 minute cooldown. In this manner, you can use your hearthstone once per hour, plus up to three scrolls during that time-frame. They are automatically bound to wherever you set your hearth. As an added bonus, Northrend scribes will be able to enchant their own shoulder armor! Rather than training all of their glyphs, scribes do research in order to discover how to make them. In Northrend, this will intensify, with a daily quest and very expensive materials. Jewelcrafting Jewelcrafters will also have a daily quest that allows them to slowly build up their knowledge of their own profession. This is part of a plan that Blizzard has to gradually move away from epic world drops and towards giving the craftsperson more control, as well as more to do. Another fun item you will be able to craft is a lens that will allow you to send a beam at your target. It does no damage, but will be useful for signalling. This could really benefit tanks, as well as the rest of the group trying not to pull aggro. It comes in a variety of nifty colors, as well.
Leatherworking In addition to standard gear, Leatherworkers will begin to create items that have a use effect that can be activated during combat. They will also be able to craft fur lining that will be applied directly to their own bracers to boost different stats. These, too, stand in place of a traditional enchant. Tailoring The updates to Tailoring are the most exciting for me. Although I have several of the other professions listed, my healer cannot wait to start embroidering her own cloaks! Cloak enchants for healers and spellcasters in general leave much to be desired, so this is a great alternative. In addition, Tailors will be able to craft their very own flying carpet mounts! You will also be able to learn Northern Cloth Scavenging, which gives Tailors the opportunity to find extra cloth from humanoids in Northrend. This will really help the crafter become more self-reliant, and less dependant upon auction house materials. Cooking You don't have to be a mage in order to cook for your friends! Experienced chefs will be able to create "platters" of food that work like soulwells and mage tables, that will provide good eats with some bonus stats.
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WoW Profession Guides: Leatherworking 1-450

Posted on 2008-11-23 by adminNo comments


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Before leveling leatherworking there are a few things you need to keep in mind. There are three different types of leatherworking specialties; Dragonscale, Elemental, and Tribal. Each one offers special items only available to that tree. Furthermore leatherworking is similar to tailoring in that no special tools are required, only raw materials. One interesting aspect to this skill is the ability to use drums that give a short duration group buff. An excellent skill to have that supplements leatherworking is skinning. You may want to consider learning it as well in order to supply some of your raw materials. It will also provide you with a nice income from raw material sales. If possible before you begin leveling leatherworking it may be wise to gather your raw materials beforehand. This guides uses leather types that are easy to get, and trainer taught recipes, in order to save gold where possible. Here is a list of the leathers you are going to need. 670 - Thick Leather 585 - Medium Leather 390 - Heavy Leather 370 - Light Leather 340 – Rugged Leather 112 – Turtle Scales 11 – Wildvine 8 – Cured Heavy Leather 5 – Iron Buckles 2 – Cured Thick Hides After you have gathered your materials together you’re ready to start. Below is a list of what you will need to craft. Level 1 - 45 You will need: 49 - Light Leather Create 49 Light Armor Kits Level 46 – 55 You will need: 32 - Light Leather Create 16 Handstitched Leather Cloaks Level 56 – 75 You will need: 60 - Light Leather 40 - Coarse Thread Create 20 Embossed Leather Gloves Now you will need to visit a trainer and get Journeyman Leatherworking. Level 76 – 100 You will need: 75 - Light Leather 50 - Coarse Thread Create 25 Embossed Leather Gloves Level 101 – 123 You will need: 174 - Light Leather 58 - Coarse Thread Create 29 Fine Leather Belts Level 124 – 137 You will need: 64 - Medium Leather 32 - Coarse Thread 29 - Gray Dye Create 16 Dark Leather Boots Level 138 – 155 You will need: 288 - Medium Leather 24 - Gray Dye 24 - Fine Thread Create 24 Dark Leather Pants Level 156 – 165 You will need: 140 – Medium Leather 40 – Fine Thread Create 10 Hillsman’s Leather Gloves Level 166 – 180 You will need: 95 - Heavy Leather 19 – Fine Thread Create 19 Heavy Armor Kits Level 181 – 183 You will need: 98 – Medium Leather 7 – Fine Thread Create 7 Hillsman’s Leather Gloves Level 184 – 191 You will need: 64 - Heavy Leather 8 - Cured Heavy Hide 16 – Fine Thread Create 8 Barbaric Shoulders Level 192 – 196 You will need: 70 - Heavy Leather 5 - Iron Buckles 10 - Fine Thread Create 5 Barbaric Harnesses Level 197 – 206 You will need: 160 - Heavy Leather 20 - Fine Thread 10 - Iron Buckles Create 10 Dusky Bracers Level 207 – 220 You will need: 70 – Thick Leather 14 - Silken Thread Create 14 Thick Armor Kits Level 221 – 225 You will need: 25 – Thick Leather 10 – Silken Thread Create 5 Nightscape Headbands. Be sure to save 2 for a leatherworking quest. Level 226 – 227 You will need: 12 – Thick Leather 24 – Turtle Scale 2 – Heavy Silken Thread Create 2 Turtle Scale Gloves Level 228 – 229 You will need: 12 - Thick Leather 16 - Turtle Scale 2 – Heavy Silken Thread Create 2 Nightscape Tunics Level 230 – 232 You will need: 20 - Thick Leather 8 – Silken Thread Create 4 Nightscape Headbands Level 232 – 233 You will need: 16 – Thick Leather 24 – Turtle Scale 2 – Heavy Silken Thread Create 2 Turtle Scale Bracers Level 234 – 235 You will need: 28 – Thick Leather 46 – Turtle Scale 2 – Heavy Silken Thread Create 2 Turtle Scale Helms Level 236 – 237 You will need: 28 – Thick Leather 8 – Silken Thread Create 2 Nightscape Pants Level 238 – 239 You will need: 32 – Thick Leather 4 – Silken Thread Create 2 Nightscape Boots Level 239 – 240 This is for your Tribal Leatherworking Quest: Alliance, Horde You will need: 12 – Thick Leather 2 – Wildvine 1 – Cured Thick Hide Create 1 Wild Leather Vest Level 240 – 241 This is for your Tribal Leatherworking Quest: Alliance, Horde You will need: 10 – Thick Leather 2 – Wildvine 1 – Cured Thick Hide Create 1 Wild Leather Helmet Level 242 – 250 You will need: 126 – Thick Leather 36 – Silken Thread Create 9 Nightscape Pants Level 251 – 265 You will need: 256 – Thick Leather 32 – Heavy Silken Thread Create 16 Nightscape Boots Level 266 -285 You will need: 160 – Rugged Leather 20 - Black Dye 20 – Rune Thread Create 20 Wicked Leather Bracers Level 286 – 300 You will need: 180 - Rugged Leather 15 – Black Dye 15 – Rune Thread Create 15 Wicked Leather Headbands Level 301 – 310 You will need: 100 – Knothide Leather Scraps Create 20 Knothide Leather. You’re going to need a lot, so you may want to keep making them until you don’t get anymore skill points from it. Level 311 – 320 You will need: 90 – Knothide Leather 30 – Rune Thread Create 10 Wild Draenish Gloves Level 321 – 325 You will need: 50 - Knothide Leather 15 – Rune Thread Create 5 Thick Deaenic Boots Level 326 – 336 You will need: 450 – Knothide Leather Create 90 Heavy Knothide Lether Level 336 - 340 You will need: 70 – Knothide Leather 15 – Rune Thread Create 5 Thick Draenic Vest Level 341 – 350 You will need: 210 - Knothide Leather 45 – Fel Scales 45 – Rune Thread Create 15 Felscale Breastplate Level 351 – 355 Honored Scryer Rep: 20 – Heavy Knothide Leather 50 – Fel scale 30 – Primal Mana Create 5 Enchanted Felscale Gloves Honored Aldor Rep: 50 – Heavy Knothide Leather 40 – Fel Hide 40 – Primal Shadow 15 – Rune Thread Create 5 Fel Leather Boots Level 356 – 365 Requires Cenarion Expedition Rep: Friendly You will need: 40 – Heavy Knothide Leather 200 – Thick Clefthoof Leather 40 - Primal Earth 20 – Rune Thread Create 10 Heavy Clfthoof Boots Level 365 – 370 Requires exalted with Thrallmar (Horde) or Honor Hold (Alliance) You will need: 20 – Heavy Knothide Leather 20 – Cobra Scale 40 - Primal Mana 5 – Primal Nether Create – 5 Nethercobra Leg Armor OR Requires Exalted with The Sha’tar You will need: 10 – Heavy Knothide Leather 5 – Primal Fire 5 – Primal Earth Create 5 Drums of Battle Level 371 – 375 You will need: 30 – Heavy Knothide Leather 200 – Thick Clefthoof Leather 20 – Prima Earth 10 – Rune Thread Create 5 Heavy Clefthoof Vest OR Requires Exalted with Keepers of Time You will need: 30 – Heavy Knothide Leather 20 – Fel Hide Create 5 Drums of Panic   Leatherworking 375-450 Trainer Locations: Alliance: Rosemary Bovard - 57,71 in Valiance Keep, Borean Tundra. Bernadette Dexter - 59,63 in Valgarde, Howling Fjord. Horde: Gunter Hansen - 78,28 in Vengence Landing, Howling Fjord. Neutral: Diane Cannings - 35,28 in Dalaran. Andellion (Dragonscale Trainer) - 34,27 in Dalaran. Manfred Staller (Elemental Trainer) - 33,28 in Dalaran. Namha Moonwater (Tribal Trainer) - 36,29 in Dalaran. Leatherworking 375–390 Create 15 Arctic Gloves You will need: 150 x Borean Leather   Leatherworking 390–400 Create 10 Heavy Borean Leather You will need: 60 x Borean Leather   Leatherworking 400–420 Create 20 Fur Lining - Attack Power You will need: 20 x Arctic Fur   Leatherworking 420–430 Create 10 Virulent Spaulders You will need: 120 x Heavy Borean Leather 20 x Eternal Fire   Leatherworking 430–440 Make either of these, or a combination, for a total of 10. Whatever you have or can afford the mats for. Create 10 Icescale Leg Armor You will need: 20 x Arctic Fur 20 x Icy Dragonscale OR Create 10 Frosthide Leg Armor You will need: 20 x Arctic Fur 20 x Nerubian Chitin   Leatherworking 440–450 Create 10 Durable Nerubhide Cape You will need: 20 x Arctic Fur 400 x Nerubian Chitin 10 x Frozen Orb   OR Create 10 Ice Striker’s Cloak You will need: 20 x Arctic Fur 60 x Eternal Fire 40 x Eternal Shadow 10 x Frozen Orb
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WoW Profession Guides: Jewelcrafting 1-450

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Jewelcrafting 1-20 Delicate Copper Wire (2 x Copper Bar) x 20 Jewelcrafting 20-30 Rough Stone Statue (8 x Rough Stone) x 10 Jewelcrafting 30-50 Tigerseye Band (1 x Tigerseye, 1 x Delicate Copper Wire) x 20 Jewelcrafting 50-75 Bronze Setting (2 x Bronze Bar) x 30 Jewelcrafting 75-80 Solid Bronze Ring (4 x Bronze Bar) x 5 Jewelcrafting 80-110 Ring of Silver Might (2 x Silver Bar) x 30 Jewelcrafting 110-120 Heavy Stone Statue (8 x Heavy Stone) x 10 Jewelcrafting 120-150 Pendant of the Agate Shield (1 x Moss Agate, 1 x Bronze Setting) x 30 This is a limited supply design and is sold by the following NPC’s: Innkeeper Abeqwa, Jandia or Rau Cliffrunner in Freewind Post, Thousand Needles. Neal Allen in Menethil Harbour, Wetlands. Jewelcrafting 150-180 Mithril Filigree (2 x Mithril Bar) x 30 Jewelcrafting 180-200 Engraved Truesilver Ring (1 x Truesilver, 2 x Mithril Filigree) x 20 Jewelcrafting 200-210 Citrine Ring of Rapid Healing (1 x Citrine, 2 x Elemental Water, 2 x Mithril Bar) x 10 Jewelcrafting 210-225 Aquamarine Signet (3 x Aquamarine, 4 x Flask of Mojo) x 15 Jewelcrafting 225-250 Thorium Setting (1 x Thorium Bar) x 50 Jewelcrafting 250-255 Red Ring of Destruction (1 x Star Ruby, 1 x Thorium Setting) x 5 Jewelcrafting 255-265 Truesilver Healing Ring (2 x Truesilver Bar, 2 x Heart of the Wild) x 10 Jewelcrafting 265-275 Simple Opal Ring (1 x Large Opal, 1 x Thorium Setting) x 10 Jewelcrafting 275-285 Sapphire Signet (4 x Blue Sapphire, 2 x Truesliver Bar, 1 x Thorium Setting) x 10 Jewelcrafting 285-290 Glowing Thorium Band (2 x Azerothian Diamond, 1 x Thorium Setting) x 5 Jewelcrafting 290-300 Emerald Lion Ring (2 x Huge Emerald, 1 x Thorium Setting) x 10 Approximate Materials Required 20 x Copper Bar 80 x Rough Stone 20 x Tigerseye 50 x Bronze Bar 60 x Silver Bar 80 x Heavy Stone 30 x Moss Agate 80 x Mithril Bar 60 x Truesilver Bar 20 x Gold Bar 15 x Citrine 20 x Elemental Water 45 x Aquamarine 60 x Flask of Mojo 185 x Thorium Bar 5 x Star Ruby 40 x Heart of the Wild 20 x Large Opal 40 x Blue Sapphire 10 x Azerothian Diamond 20 x Huge Emerald   Jewelcrafting 300 to 375 Jewelcrafting 300-305 Make any of the following to get to 305. You need to make about 10-15. Teardrop Blood Garnet (1 x Blood Garnet) Inscribed Flame Spessarite (1 x Flame Spessarite) Radiant Deep Peridot (1 x Deep Peridot) Glowing Shadow Draenite (1 x Shadow Draenite) Brilliant Golden Draenite (1 x Golden Draenite) Solid Azure Moonstone (1 x Azure Moonstone) Jewelcrafting 305-310 Make any of the following to get to 310. You need to make about 10-15. Bold Blood Garnet (1 x Blood Garnet) Luminous Flame Spessarite (1 x Flame Spessarite) Jagged Deep Peridot (1 x Deep Peridot) Royal Shadow Draenite (1 x Shadow Draenite) Gleaming Golden Draenite (1 x Golden Draenite) Sparkling Azure Moonstone (1 x Azure Moonstone) Bright Blood Garnet (1 x Blood Garnet) Jewelcrafting 310-315 Fel Iron Blood Ring (1 x Fel Iron Bar, 2 x Blood Garnet) x 5 Jewelcrafting 315-320 Make any of the following to get to 320. You need to make about 10-15. Runed Blood Garnet (1 x Blood Garnet) Glinting Flame Spessarite (1 x Flame Spessarite) Enduring Deep Peridot (1 x Deep Peridot) Shifting Shadow Draenite (1 x Shadow Draenite) Thick Golden Draenite (1 x Golden Draenite) Stormy Azure Moonstone (1 x Azure Moonstone) Jewelcrafting 320-325 Azure Moonstone Ring (1 x Fel Iron Bar, 2 Azure Moonstone, 1 x Deep Peridot) x 5 Jewelcrafting 325-335 Make any of the following to get to 335. You need to make about 15-20. Dazzling Deep Peridot (1 x Deep Peridot) Delicate Blood Garnet (1 x Blood Garnet) Lustrous Azure Moonstone (1 x Azure Moonstone) Potent Flame Spessarite (1 x Flame Spessarite) Rigid Golden Draenite (1 x Golden Draenite) Smooth Golden Draenite (1 x Golden Draenite) Sovereign Shadow Draenite (1 x Shadow Draenite) Mercurial Adamantite (4 x Adamantite Powder, 1 x Primal Earth) I would suggest making the Mercurial Adamantite, as your going to need that next. Jewelcrafting 335-350 Heavy Adamantite Ring (1 x Adamantite Bar, 1 x Mercurial Adamantite) x 15 Jewelcrafting 350-355 Make any of the following to get to Jewelcrafting 355. You need to make about 10-15. Luminous Noble Topaz Lustrous Star of Elune Potent Noble Topaz Radiant Talasite Rigid Dawnstone Royal Nightseye Runed Living Ruby Shifting Nightseye Smooth Dawnstone Solid Star of Elune Sovereign Nightseye Sparkling Star of Elune Stormy Star of Elune Subtle Living Ruby Teardrop Living Ruby Thick Dawnstone Bold Living Ruby Bright Living Ruby Brilliant Dawnstone Dazzling Talasite Delicate Living Ruby Enduring Talasite Flashing Living Ruby Gleaming Dawnstone Glinting Noble Topaz Glowing Nightseye Inscribed Noble Topaz Jagged Talasite Really, just make 10-15 of whatever you have the materials and recipes for. There is so much choice and it’s pointless me tying you down to just one or two choices. They all take just one of each gem, so I won’t bother listing all the mats as it’s pretty obvious. Jewelcrafting 355-360 Your stuck with trying to get world drop recipes here. The two most common drops are as follows: Living Ruby Pendant (4 x Khorium Bars, 1 x Mercurial Adamantite, 1 x Living Ruby) x 5 or Thick Felsteel Necklace (2 x Felsteel Bars, 3 x Mercurial Adamantite) x 5 The Thick Felsteel Necklace is obviously the most desirable to get, as it’s the cheapest to make. There are other recipes out there to fill this levelling gap, so if you happen to get one of those, use that instead. Jewelcrafting 360-365 The next bit requires being honoured with The Sha’tar: Ring of Arcane Shielding (2 x Eternium Bars, 8 x Primal Mana) x 5 or You could go and farm Vekh’nir Dreadhawk’s in Blade’s Edge Mountains and hope the following drops: Khorium Band of Leaves (2 x Khorium Bars, 4 x Mercurial Adamantite, 3 x Primal Life) x 5 Jewelcrafting 365-375 If your raiding Kharazan and you have a lot of Alchemist transmuting Diamonds, then use those to skill up the last 10 points. There’s a 60min CD on making each one, but it’s still fairly easy for a raid guild’s Jewelcrafting to finish skilling up on. Otherwise your stuck with using rare world drop recipes again. Jewelcrafting 365-370 Embrace of the Dawn (2 x Eternium Bars, 4 x Mercurial Adamantite, 2 x Golden Draenite) x 5 This seems to be the most common recipe on the AH. It’s not cheap, but if you don’t have anything else to skill up on, it’s your best choice. There are a few other rare world drop recipes that need 365 Jewelcrafting skill. So if you get any of those, then use them instead. Jewelcrafting 370-375 Of all the recipes available at Jewelcrafting 370. Probably the easiest to make is probably Figurine - Felsteel Boar, but that requires Lower City revered rep. So I’ll list the next best ones in terms of rep. Figurine - Talasite Owl (2 x Eternium Bars, 2 x Talasite, 4 x Primal Mana) x 5 Requires Sha’tar revered rep. or Figurine - Dawnstone Crab (4 x Khorium Bars, 2 x Dawnstones, 4 x Golden Draenite) x 5 Requires Honor Hold/Thrallmar revered rep.   Jewelcrafting 375-450 Trainer Locations: Alliance: Alestos - 57,72 in Valiance Keep, Borean Tundra. Ounhulo - 59,63 in Valgarde, Howling Fjord. Horde: Geba’li - 41,53 in Warsong Hold, Borean Tundra. Carter Tiffens - 79,28 in Vengence Landing, Howling Fjord. Neutral: Timothy Jones - 40,35 in Dalaran.   Jewelcrafting 375–390 Create 15 Shadow Jade Focusing Lens You will need: 15 x Shadow Crystal 15 x Dark Jade   Jewelcrafting 390–420 Create 30 Stoneguard Band You will need: 60 x Eternal Earth   Jewelcrafting 420–450 Here you will have several choices. Any of them will get you to 450. Make any of them that you have the mats for, or whichever is cheapest for you at the time. Create 30 Persistent Earthsiege Diamond You will need: 30 x Earthsiege Diamond OR Create 30 Powerful Earthsiege Diamond You will need: 30 x Earthsiege Diamond OR Create 30 Swift Skyflare Diamond You will need: 30 x Skyflare Diamond OR Create 30 Tireless Skyflare Diamond You will need: 30 x Skyflare Diamond
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