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Korea Game Award for Atlantica

Posted on 2009-01-14 by adminNo comments


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NDOORS Interactive, creators of the strategic turn-based MMORPG, Atlantica Online, is proud to announce that Atlantica has been recognized as one of the best MMORPGs of 2008. Atlantica Online is a game that sends players on a journey around the globe, and this year the title made significant progress in attracting a large and diverse user base in North America while receiving critical acclaim for its quality, accessibility, and entertainment value.

The list of honors for Atlantica recently expanded to include the title of "Best Game" at the Korea Game Awards, hosted by the Game Industries Association on Dec. 16. Kim Tae Gon, the game's head producer, received commendation as an "Excellent Developer" at the KGA for his work on Atlantica. These awards follow the Golden Plume trophy that Atlantica took home for "Best Foreign Online Game" at the ChinaJoy Conference in November 2008.
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Atlantica Online Offers Stocking Stuffers

Posted on 2009-01-12 by adminNo comments


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Yes, Atlantica Online is also getting into the holiday spirit with special weekend offers from Dec. 6 through Dec. 28. Make sure you log on every Saturday and Sunday this December to receive bonus items, earn extra experience, participate in tournaments, and save towns from invading monsters. Here’s the run down of all your Atlantica Online weekend stocking stuffers. Bonus Items: Players who are at or above Level 20 will get bonus items at preselected times each Saturday and Sunday. Here are the times and items to give you a heads up:
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Atlantica Online awarded Golden Plume Award

Posted on 2009-01-12 by adminNo comments


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Atlantica Online, the newly released turn based MMORPG, was awarded the Golden Plume award in China for the “Best Foreign Online Game”. The award was given by the China Digital Entertainment Expo and Conference (ChinaJoy) on November 4th in Bejing. For all of you wondering where Atlantica Online was made, it was made in South Korea by NDoors Inc. I’m not sure if Atlantica is the best online game this year, but they definitely deserve the recognition. There are far too many MMORPGs these days that feel like carbon copies of each other, so games like Atlantica are a breath of fresh air. What I found to be a bit surprising is that Atlantica Online isn’t even released in China, and they’ve already awarded the game a medal! Atlantica is set to be released in China sometime in early 2009. The guys publishing the game there are The9, the same company that publishes World of Warcraft in China.
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Atlantica Online v688 Client Patch

Posted on 2008-12-12 by adminNo comments


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Plan complex battle strategies as you control a party of up to 9 characters
NDOORS Interactive has released a new patch for the client of Atlantica Online, a MMO using a turn-based combat system, offering players the chance to strategically plan every move of the nine characters in their group.
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Atlantica Crafting Guide

Posted on 2008-11-27 by karlousNo comments


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<p>There is a lot of things to think about when you start crafting items. You must think about the long term of your crafting ability. Things like, will I craft certain weapons? will I craft rings? What is most profitable crafting item to sell? And there are many more things to ask. I will try to simplify it for you though. Have you thought about your final formation? That may determine your your crafting desires. You can craft as many and whatever you want but focusing on 1-3 abilities is recommended. Before you start crafting these are the questions you need to think about when starting a crafting career. Obviously whatever lineup you have chosen will have in most cases multiple weapon types and most definitely armor types. At higher levels your gears are craft only so getting a high crafting level in what types of gears you need is a good idea!</p> <p>Most Profitable Crafting Types!</p> <p>Some of the more profitable types of crafting are RINGS and CRYSTALS especially early in the game. I have made millions selling rings and crystals for 20k and 100K+ respectfully. And it only really takes maybe 15-30 minutes to create a batch of 15 and either sold or enchanted for higher level and equip on your mercs or hero. If you are going to be a ring crafter its a great idea to be a crystal enchanter. You cannot enchant rings without certain crystals. And as far as I know crystals are very rare and I wonder if they even drop at all. So as you can see people have no choice but to buy at the market which equals you a ton of money!<br /> <!--more--><br /> Above picture is a skill trainer, once you get to the point where you can upgrade your skill will turn orange. You then can come to this trainer and upgrade your skills to the next level or several levels depending on how many points you have accumulated. The more levels you upgrade the higher level items that you can start crafting. Skill trainers only allow you to upgrade to level 10 where you will then have 2 other options to continue upgrading your craft level.</p> <p>Learn from other players (recommended)</p> <p>You can find crafters of higher levels on the community craft list or by shouts in game that are constantly being sent by others. You have the ability to teach skills to others also by shouting in the world chat also. High level crafters will get bonus points for teaching your crafting levels and you will also get points for teaching others also. This is a win win situation for everyone. When you find someone that you want to teach crafting or you want to learn crafting from you must be lower level than them. If this is the case then you can add them to friends list and they/you can click actions in the whisper window of your newly added friend and click actions--> share info. Then you can locate what you want to teach or the other person will find what you need to learn and then share the information with you.</p> <p>Wandering Crafting NPC's (Last Resort)</p> <p>There are wandering NPC's that you can learn skill levels from. You will have to pay money for each upgrade from them which becomes very inconvenient if you have a lot of levels that you need to upgrade to. Another inconvenience is that its very difficult to locate these NCP's much less the one that you need to find for your particular craft upgrade. If you are the highest level in the game for a certain area you are limited to upgrading your craft this way. But more often than not you will not be and you can upgrade free and easy from someones else's work. Once you hit level 10 go out there and start teaching crafting to gain points... use world chat as much as you can also, it only costs 1k gold so its cheap!</p> <p>Atlantica Fansite: http://online-atlantica.com</p> <p>Hi its Corey, owner of Freetoplaymmorpgs, I hope to bring you all the guides for all your favorite free to play games and continue to grow this fun community!<br /> Feel free to post these articles anywhere you wish but plz keep the http://freetoplaymmorpgs.com link active and give me credit.</p> <p>Article Source: http://EzineArticles.com/?expert=Corey_Morehouse</p>
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Atlantica Online: Mercenaries Stats Guide

Posted on 2008-11-27 by monbackeyNo comments


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<p>Sword Units</p> <p>Swordsman<br /> *Can be hired at level 1*<br /> Str: 340<br /> Dex: 240<br /> Def: 400<br /> Int: 130<br /> Vit: 250<br /> M.Def:125</p> <p>Skills<br /> Flame Sword : Damages 1 target for a good amount. Great for taking out front lines. Does more damage to those with low mDef.</p> <p>Dark Seed: D.o.t. ***Combos with Hex of Darkness***</p> <p>Deadly Strike : Delivers very heavy damage to a single unit, however it requires alot of AP.</p> <p>Notes<br /> The Swordsman is a great font line unit. They are designed to prevent a hole in your formation as long as possible, and deal lasting damage to a single unit.</p> <p>Exorcist<br /> *Can be hired at level 57*<br /> Str: 290<br /> Dex: 170<br /> Def: 260<br /> Int: 240<br /> Vit: 240<br /> M.Def:285<br /> <!--more--><br /> Skills<br /> Mana Seal Prevents all oponent's staff units from using skills for one turn, applies small d.o.t.</p> <p>Seal Staff Debuff's all oponent staff units, reducing their 'Normal Attack' damage; slight d.o.t.</p> <p>Mana Burn Damages up to 5 oponent's HP/MP</p> <p>Speed Cast Gives extra AP, and heals, your staff units each turn.</p> <p>Notes<br /> The Exorcist is a very valuable tool for PvP, though not as effective in PvE due to the fact they miss alot. They will allow your monk to use Awakening twice in one turn much easier; allow you to heal more often; Offer a great permanent stun if used with an Archer's Silence skill properly (Given you have made a hole in your oponen't front line).</p> <p>Lady Knight<br /> *Can be hired at level 95*<br /> Str: 370<br /> Dex: 260<br /> Def: 750<br /> Int: 160<br /> Vit: 280<br /> M.Def:145</p> <p>Skills<br /> Light Slash Strong magic damage to a single unit. ***Combos with ORacle's Vortex***</p> <p>Notes<br /> Great front line unit. She has amazing defense and should be able to take quite a few blows. (Little more information available until obt)</p> <p>--------------------------------------------------------------------------------</p> <p>Staff Units</p> <p>Monk<br /> *Can be hired at level 18*<br /> Str: 190<br /> Dex: 140<br /> Def: 150<br /> Int: 260<br /> Vit: 160<br /> M.Def:500</p> <p>Skills<br /> Protect OR Shield of Protection</p> <p>Protect gives your main unit a defensive boost, and heals them, at the start of every turn.</p> <p>Shield of Protection heals your main unit every time it is hit (though if hit with a combo, only healed on first attack)<br /> ***They are both passive skills, so only one skill can be learned. To obtain Shield of Protection you must use a skill reset book to get rid of Protect***</p> <p>Holy Guard Casts on an entire row, negates all status effects currently on selected units, and prevents all skills from being cast on them (With the exception of Guard Dispell). ***Units under Holy Guard can still be stunned, and can not be healed***</p> <p>Awakening Lowers the Combo counter by 1 (2 at higher levels) and heals units for a small amount. Affects up to 5 units.</p> <p>Notes<br /> Absolutely essential for PvP, and many will say for PvE. The ability to remove any negative effect on your units is a must, especially stun. They also are a key to keeping your main unit alive. Should not have a formation without one ^^.</p> <p>Shaman<br /> *Can be hired at level 10*<br /> Str: 150<br /> Dex: 130<br /> Def: 180<br /> Int: 230<br /> Vit: 150<br /> M.Def: 450</p> <p>Skills<br /> Blessing of Life A healing skill, affects one unit until the shaman is upgraded, than affects an entire row.</p> <p>Hex of Darkness A d.o.t. skill, highly effective on units with low mDef. ***Combos with Swordsman's Dark Seed***</p> <p>Brutal Will Makes an entire row uncontrollable, and deals very slight d.o.t. to them every turn (Own units). In exchange, their attack and combo rate are sharply raised.</p> <p>Noble Sacrifice The Shaman Sacrifices their life to heal the rest of your units, the healing effect lasts an extra turn after the Shaman has fainted.</p> <p>Notes<br /> Its safe to say every formation needs a healer. Whether you have two (1 for healing, 1 for d.o.t./Noble Sac) or just a medic for bad times. Get one at level 10, praise her until you can get an Oracle.</p> <p>Witch<br /> *Can be hired at level 51*<br /> Str: 120<br /> Dex: 250<br /> Def: 150<br /> Int: 280<br /> Vit: 180<br /> M.Def:500</p> <p>Skills<br /> Mana Drain Unlike an Exorcists' Mana Burn, Mana recharge affects only 3 units and replenishes a Witch's own MP.</p> <p>Mana Recharge Restores up to 3 friendly unit's MP</p> <p>Meteor Strike A completely devistative AoE skill. This high damaging ability can take out an entire unit easily. Used only every 4 turns, it is more than worth the wait.</p> <p>Mana Trap Can affect entire enemy formation. Each turn, for 2 turns, it will drain a very small amount of MP. ***Combo's if enemy casts Brutal will/Seth's will, they will get 200 damage instead*** (Almost useless skill, dont get it)</p> <p>Notes<br /> A wonderful unit! Any PvE formation should have one. She can completely change the tide in any battle.</p> <p>Princess<br /> *Can be hired at level 63*<br /> Str: 150<br /> Dex: 130<br /> Def: 180<br /> Int: 300<br /> Vit: 180<br /> M.Def:475</p> <p>Skills<br /> Princess' Order Increases your ranged unit's defense and heals them a small amount each turn.</p> <p>Royal Signet Debuff's all oponent Gun units, reducing their 'Normal Attack' damage; slight d.o.t.</p> <p>Family Signet Debuff's all oponent Aarcher units, reducing their 'Normal Attack' damage; slight d.o.t.</p> <p>Imperial Signet Debuff's all oponent Cannon units, reducing their 'Normal Attack' damage; slight d.o.t.</p> <p>Notes<br /> A decent unit. Ranged units are the powerhouse of damage in Atlantica, so keeping them alive is essential. She can help increase their life span, and that of your overall team by reducing your oponent's ranged unit damage.</p> <p>Oracle<br /> *Can be hired at level 76*<br /> Str: 170<br /> Dex: 150<br /> Def: 250<br /> Int: 250<br /> Vit: 170<br /> M.Def:500</p> <p>Skills<br /> Healing Blessing of Life on steroids.<br /> Vortex An A.o.E Attack, can deal decent damage at high levels ***Combo's with Lady Knight's Light Slash***<br /> Seth's Will Brutal will on steroids.</p> <p>Notes<br /> Until 76, you'll be kissing your Shaman's feet after some battles, however once you get an Oracle you can hand a pink slip to you Shamy and let her collect unemployment. Oracle's are amazing support units, absolutely no reason to not switch your shaman for one.</p> <p>--------------------------------------------------------------------------------</p> <p>Axe Units</p> <p>Viking<br /> *Can be hired at level 20*<br /> Str: 330<br /> Dex: 110<br /> Def: 280<br /> Int: 140<br /> Vit: 310<br /> M.Def:-50</p> <p>Skills<br /> Freezing Axe Freezes target units (1 at first, an entire row after upgrade). Unlike Stun, the frozen units still generate AP each<br /> turn. Freeze lasts for 2 turns, and at a high level it decreases their DEF/mDEF and Vit. Highly effective for disabling an oponent.</p> <p>Deadly Strike Delivers very heavy damage to a single unit, however it requires alot of AP.</p> <p>Notes<br /> Vikings are actually mid line units. Though they have amazing health, their Def/mDef makes them run when a mouse passes by. Very useful at lower levels, but should be replaced after 50/60.</p> <p>Beast Trainer<br /> *Can be hired at level 44*<br /> Str: 280<br /> Dex: 170<br /> Def: 800<br /> Int: 160<br /> Vit: 290<br /> M.Def: 175</p> <p>Skills<br /> Beast Summon Summons creatures (Foxes default, Various others available through mob drops and market; which can be used at different<br /> levels) that hit every enemy unit. Decent A.o.E. to finish creatures off.</p> <p>Notes<br /> Great, great, great unit. She has great defense, and attack to boot; and she combos fairly often. Though her skill is useful, it is almost always better to simply use her normal attack; unless many enemies are barely hanging on to their life.</p> <p>--------------------------------------------------------------------------------</p> <p>Spear Units</p> <p>Spearman<br /> *Can be hired at level 1*<br /> Str: 310<br /> Dex: 210<br /> Def: 330<br /> Int: 120<br /> Vit: 240<br /> M.Def:-110</p> <p>Skills<br /> Lightning Spear Reduces up to 2 units (in a column) AP.</p> <p>Deadly Strike Delivers very heavy damage to a single unit, however it requires alot of AP.</p> <p>Notes<br /> Spearman are fantastic units, and it may be suprising, but they are also designed to be mid line units. They can multiple enemies in a column, instead of a row, which is a very useful tool in PvP. Their Lightning Spear (some say it was bugged during cbt) is not effective in preventing a unit's turn if that unit has a decent AP regen. The only way to surely stop that turn from coming is using 2+ Lightning spears on the same unit in one turn.</p> <p>Spartan (NOTE: Use Shield + Spear)<br /> *Can be hired at level 100*<br /> Str: 341<br /> Dex: 220<br /> Def: 363<br /> Int: 122<br /> Vit: 244<br /> M.Def: 100</p> <p>Skills<br /> War Cry Debuffs entire enemy formation (Little information until obt)</p> <p>Notes<br /> Said to be the absolute best deffensive unit in the game once upgraded.</p> <p>--------------------------------------------------------------------------------</p> <p>Gun Units</p> <p>Gunner<br /> *Can be hired at level 1*<br /> Str: 150<br /> Dex: 220<br /> Def: 180<br /> Int: 220<br /> Vit: 170<br /> M.Def:225</p> <p>Skills<br /> Wild Shot Deals very good damage to an entire column</p> <p>[Deadly Shot Delivers very heavy damage to a single unit, however it requires alot of AP.</p> <p>Notes<br /> Absolutely fantastic unit for PvP. The ability to heavily damage a column instead of a row makes it very difficult for the oponent to recover from. They are also wonderful units to stun with, since their normal attack, which hardly misses, hits three at a time.</p> <p>Inventor (NOTE: Can Use To Search Bots)<br /> *Can be hired at level 84*<br /> Str: 160<br /> Dex: 240<br /> Def: 200<br /> Int: 275<br /> Vit: 190<br /> M.Def: 400</p> <p>Skills<br /> Summon Machine Similar to a Beast Trainer's Beast Summon, they can summon the aid of machines to damage your oponent. Unlike the<br /> creatures a BT summons, the machines can be made by crafting; they can also be purchased on the market.</p> <p>Notes<br /> Great Gun Unit. Good Defense/mDef and very useful. (Little information until obt)</p> <p>Janissary<br /> *Can be hired at level 96*<br /> Str: 157<br /> Dex: 247<br /> Def: 198<br /> Int: 225<br /> Vit: 173<br /> M.Def: 225</p> <p>Skills<br /> Shooting Stance Damages a single unit very heavily.</p> <p>Notes<br /> Deals more damage than an Inventor. (Little information until obt)</p> <p>--------------------------------------------------------------------------------</p> <p>Bow Units</p> <p>Archer<br /> *Can be hired at level 1*<br /> Str: 160<br /> Dex: 220<br /> Def: 180<br /> Int: 230<br /> Vit: 140<br /> M.Def:250</p> <p>Skills<br /> Silence Prevents an entire row from using skills for 2 turns; slight d.o.t.</p> <p>Deadly Shot Delivers very heavy damage to a single unit, however it requires alot of AP.</p> <p>Notes<br /> The most useful unit for ending a fight quickly. They take the amazing damage of a swordsman and are able to strike any unit in the formation. A group of Archers can down a boss or oponent's main unit quite quickly. Their silence ability is also one of the most useful skills in the game.</p> <p>Prophet<br /> *Can be hired at level 70*<br /> Str: 170<br /> Dex: 210<br /> Def: 200<br /> Int: 240<br /> Vit: 190<br /> M.Def: 450</p> <p>Skills<br /> Concentrate Increases physical damage, accuracy, and slightly heals, your melee units every turn.<br /> Shattered Sword Debuff's all oponent Sword units, reducing their 'Normal Attack' damage; slight d.o.t.<br /> Broken Spear Debuff's all oponent Spear units, reducing their 'Normal Attack' damage; slight d.o.t.<br /> Rusty Axe Debuff's all oponent Axe units, reducing their 'Normal Attack' damage; slight d.o.t.</p> <p>Notes<br /> She is a very useful unit that can help your frontline make a lasting impression before they bite the dust. She is also very useful in PvE, since most units fall under the category 'Sword/Spear/Axe', even if they dont use weapons. Not only that, but she's an archer XD, which means being able to hit your oponent's main unit every turn; a key to winning any battle.</p> <p>--------------------------------------------------------------------------------</p> <p>Cannon Units</p> <p>Artilleryman<br /> *Can be hired at level 30*<br /> Str: 200<br /> Dex: 160<br /> Def: 200<br /> Int: 220<br /> Vit: 210<br /> M.Def:275</p> <p>Skills<br /> Deep Insight Reveals the HP of your oponents formation (First works as cross, than entire formation); slight d.o.t.<br /> Deadly Shot Delivers very heavy damage to a single unit, however it requires alot of AP.</p> <p>Notes<br /> Very useful for stunning your oponent. Though their damage is quite small, they can hit up to 5 units, and d.o.t. an entire formation.</p> <p>Cannoneer<br /> *Can be hired at level 87*<br /> Str: 230<br /> Dex: 190<br /> Def: 220<br /> Int: 240<br /> Vit: 225<br /> M.Def: 280</p> <p>Skills<br /> Smoke Bomb (Unsure how many units this skill effects, assuming it works like Deep Insight) Lowers target's attack power and accuracy.</p> <p>Notes<br /> Much more powerful than an Artilleryman</p>
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